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Recent Posts and Comments
Forum Discussions
Graphics 'n stuff
The offical Artwork topic. Includes a massive collection of every single piece of artwork ever submitted, no matter how bad.
Aeon Music
The offical Music topic. Includes a collection of official music, as well all other suggestions posted.
Sound Effects
The offical Sound Effects topic.
Aeon Programming Topic!
The offical topic for the programming of Aeon. Download the source code for the current build and of past demos here.
Concept for Levels, Story, Campaign, and such things
A discussion regarding the game's built-in levels.
Character Discussion
An attempt to finalize the characters that we will end up putting into the game.
More Topics...
Browse the rest of the Aeon Discussion board and participate in debates over specific ideas and concepts.

Latest Developments
Aeon Customization Guide, Part 2: The Styles System
Posted by Livio — Thursday, January 12, 2012 2:22 am
Learn how to manipulate the styles system in Aeon Demo 4.0.
Category: Aeon Project
Aeon Customization Guide, Part 1: Level Code Overview
Posted by Livio — Wednesday, January 11, 2012 10:01 pm
The purpose of this guide is to teach you how to use the deep customization options in Aeon Demo 4.0.
Category: Aeon Project
Aeon HUD Designs
Posted by Livio — Saturday, July 30, 2011 3:59 pm
Critique my designs before I waste time trying to implement them.
Aeon Update June 15 - Tile Design and Flashy Menus
Posted by Livio — Thursday, June 16, 2011 3:03 am
See what I've been up to for the last couple of weeks.
Aeon Features
Posted by Livio — Friday, June 10, 2011 6:11 pm
I made a big list of all the features that we want to see in Aeon so that we may look at the project as a whole and confirm whether we truly want all of these things.
What is Aeon?

Aeon is a Flash game that was planned by Interguild members and is currently in development. Occasionally we release "demos" showing the current level of progress.

Play the Demo
Demo 4 -- January 11th 2012
Original post for Demo 4

Significant contributors include:
Programming: Livio
Repository Support: Rory
Music & Sound: Dekudude and the_grimace
Artwork: jellsprout and Kittikiyana

Numerous other Interguild members are also contributing to concept, planning, artwork, music, and ideas.

We want your help!
If you're skilled in making artwork, composing music, or programming (in ActionScript 3.0), you can either join the appropriate forum discussion listed on the right side of this page, or contact Livio via email (livio@interguild.org).

Our Vision for Aeon
Aeon (pronounced "Ay-on", not the more common use "eon") is an attempt to build our dream game. It's a tile-based platformer with an emphasis on user-created levels, which are created by placing tiles on a grid. However, the game will also allow you to go past this simple exterior and into deeper realm of customization. This gives you the opportunity to create your own tiles and characters, which can eventually lead you to make something that plays much differently than the core game.

Original posts for: Demo 1, Demo 2, Demo 3

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