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[Blog List] Useful Tricks and Glitches

Results: 13

Sprout's HatPC Research Blog
Posted by jellsprout — Friday, July 30, 2010 2:07 pm
Jellsprout's blog on his research of HatPC.
Getting stuck in corners
Posted by jellsprout — Tuesday, July 27, 2010 5:35 pm
A stub article about getting stuck in corners in Hannah and the Pirate Caves.
How to Make an Untitled HATPC Level
Posted by Livio — Tuesday, July 27, 2010 3:31 pm
If you thought the uploader stopped you from submitting caves without titles, you thought wrong! There is a way around this block...
Fast Swimming
Posted by jellsprout — Monday, July 26, 2010 5:24 pm
A stub article on how to swim faster.
Dynamite Skipping Corners
Posted by jellsprout — Monday, July 26, 2010 4:27 pm
A stub article about an oddity in the path of dynamites where they go through corners.
How to Quit a HATPC Level from the Jump-To-Start Screen
Posted by Livio — Tuesday, June 8, 2010 10:33 pm
There is a secret "Quit" button hidden within the jump-to-start screen.
Starting Invincibility
Posted by shos — Sunday, October 25, 2009 3:54 pm
Learn all about the breif moment of invincibility that you receive at the start of HATPC levels and how best to use this feature in levels.
'Error; you are stupid'
Posted by jellsprout — Saturday, September 19, 2009 2:27 pm
This HATPC glitch allowed you to fool the game into thinking that your level was an error message. It's named after the original cave that made the glitch well known.
The Zero G Glitch
Posted by Quirvy — Monday, July 20, 2009 1:31 am
The Zero G glitch in HATPC essentially lets you turn off gravity for crates, meaning that they will not fall even if crates underneath them are destroyed.
Disappearing Arrows
Posted by jellsprout — Thursday, July 2, 2009 4:47 pm
Ever seen arrows disappear in the middle of the level? Learn about what causes them and how you may use them to your advantage.
Air Refill Through Ladders
Posted by jellsprout — Thursday, July 2, 2009 3:30 pm
Learn about the interesting HATPC glitch that lets you get more air while underwater using a ladder.
Fake Crates
Posted by shos — Wednesday, May 13, 2009 10:13 pm
Fake Crates are an interesting concept in HATPC levels. By taking advantage of glitches in the level code, you can essentially create a fake crate, which is a tile that has the appearance of a standard tile, but does not really exist in the level.
Shockwave Error: Unclassified
Posted by jellsprout — Monday, December 29, 2008 6:19 pm
For the 5 years the Cavemaker has existed, the biggest problem in cavemaking has been the Shockwave error. But not once has anyone taken a close investigation to it to find out exactly what causes it and how to work around it. But now, that investigation has come.

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