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IO 2009: Automatic Levels

Author: Isa
Game: N
Date: Friday, July 31, 2009 - 5:02 pm

Part of the Series: Isa's DDA N levels

[?] Karma: 0

Description:
This is just ridiculous. It features an extremely high ms/frame, but the enemies in this DDA...well, just look.

I made this level about two years ago. I found it this minute. Be sure to try to enjoy this glitchy ride.

User Rating: (Log in to rate)
8.8 out of 10
Great
1 vote

This is an automatic level

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User Comments (15)
« Forum Index < The N Board

Livio
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Friday, July 31 2009, 5:07 pm EST

Age: 28
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8.8/10
Great
pretty crazy. don't like how the enemies look like they were just thrown in for the heck of it and don't do anything....
Isa
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Friday, July 31 2009, 5:09 pm EST
No. I'm an octopus.

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That's the point of this level! THE ENEMIES WON'T REACT. I mean, when did you last see that happen? If you're close to an enemy he will shoot at you, follow you, or whatever at you. But in this level they totally ignore you, despite the fact that you're flying past them really close.
Livio
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Friday, July 31 2009, 5:10 pm EST

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lol sorry, I don't know that much about N, but that's cool, I'll raise my rate
krotomo
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Friday, July 31 2009, 9:11 pm EST
The Shepherd

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how do you play user made levels? All it does is show it frame by frame and doesn't let me move.
Isa
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Friday, July 31 2009, 9:19 pm EST
No. I'm an octopus.

Age: 28
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Press Caps Lock.
Quirvy
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Friday, July 31 2009, 9:24 pm EST
  

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Yeah, personally, I thought it would have been cooler to see them all shoot and miss you.



spooky secret
Isa
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Friday, July 31 2009, 9:26 pm EST
No. I'm an octopus.

Age: 28
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That can be enjoyed in many DDA's. However I have to this date still not seen any level that features this.

Also, because you have skipped posts before; Did you read my first post in this topic?
Quirvy
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Friday, July 31 2009, 9:36 pm EST
  

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Yeah, but I still would have liked it to have the enemies shooting at you. Especially with the variety of enemies in the level.

I recall enemies not reacting once during a main level. Actually, nothing reacted. It was a hard level too. So I tried to take advantage of it by quickly rushing to the door, but the door didn't react either



spooky secret
Isa
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Friday, July 31 2009, 9:38 pm EST
No. I'm an octopus.

Age: 28
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Location: Uppsala, Sweden - GMT +1
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Play Tattletale by Nevermore (it's a DDA), and when you've entered the door, tell me if it's the same thing you're talking about.  
Quirvy
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Friday, July 31 2009, 9:41 pm EST
  

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Yeah, that's pretty much what happens.



spooky secret
Isa
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Friday, July 31 2009, 9:47 pm EST
No. I'm an octopus.

Age: 28
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Not in my cave though, because if I were to extend the DDA and use another propulsion, the enemies would all react again. You can test it yourself by moving the ninja too.
Quirvy
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Friday, July 31 2009, 9:54 pm EST
  

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How did you manage to keep them from reacting?



spooky secret
Isa
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Friday, July 31 2009, 9:58 pm EST
No. I'm an octopus.

Age: 28
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Location: Uppsala, Sweden - GMT +1
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By using that propulsion: Stack bounce blocks, at least five, and then stack gold coins on top of those. Due to the frame-by-frame approach to objects N has, one gold coin will be grabbed at the time, and when there's no coins left, you'll fire away. I think that using one powerful of these in the beginning will cause enemies to ignore you for, say, two-three seconds. It's long since I made this map.
Quirvy
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Friday, July 31 2009, 10:04 pm EST
  

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And you're entering it into the IO!?!? !!! I thought you were against old levels being entered into competitions!!!



spooky secret
Isa
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Friday, July 31 2009, 10:06 pm EST
No. I'm an octopus.

Age: 28
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
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I released it today?

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