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Thu Apr 25 2024 6:21 pm
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The Interguild started a Facebook group last Sunday, but we quickly deleted that group and replaced it with a Facebook page instead. Become a fan, and invite your friends!

On Saturday, I released the Fake Crates Comp Results, which had been sitting in the Judges Board since Monday. You can blame Isa and jell for that.

Last Sunday, the final Run-Off polls closed for the Best of 2009 Awards. The results were available late Sunday night, but it wasn't until Wednesday that I got to make that giant news post officially releasing the results. It took me like an hour or two to write up that giant post and include all the links and stuff. In fact, I remember I was watching the press release of the iPad in another window as I wrote it up.

However, most of the trophies for the Best of 2009 winners and nominees weren't released until Saturday, where I spent another two hours making all 61 of those trophies and putting them in the database. It was horrible...

Also on Saturday, I added our karma system to IceCaves.net, in return for all the things Haily's done for this site. According to the time difference between my chat box posts, it only took like half an hour to put up.

This week, Harumbai released his Compact Series Walkthrough, and I have to say that it's a very impressive video. Teo_pl also released his Neptunia Walkthrough, which is also really cool.

This week we reached our 100th registered member, and at the time of this writing, we now have 101 members.

Also, Quirvy has been impersonating me in the chat box. So be on the look out.

On Thursday, I got a really cool idea on how to further improve the speed of which Aeon loads levels. If it works, levels could load for you in only a few seconds (as opposed to several seconds, lol) if you have a decent computer. I still haven't experimented with the idea much because of all of this other time-consuming stuff that I just mentioned.

And from what I remember, I don't think I've made any real progress on the new layout since last week. I plan to make more progress on that this week, but I also plan to work more on other things around the site, instead of focusing all of my time to that one project. There are still too many glitches to fix, and I have some old new features that have only been half-coded and never finished.
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