Does anyone even bother to read this? Or do you all simple skip to the rules after reading the competition theme?
Hannah and the Kreludor Caves Comp This comp has already ended and has been judged.Start Date: Wednesday, Sep 22, 2010 End Date: Sunday, Oct 3, 2010 Game: Only HatKC content is allowed
Competition Rules: Simply make a level for the super duper amazing game Hannah and the Kreludor Caves!
Final Results: User Comments (18) | Yaya |
Age: 29 Karma: 747 Posts: 5367 Location: Ohio (US) pm | email
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Cool! I'm gonna make a level with nothing, but Hannah, terrain, keys, doors, fuel, spikes, robots, treasures, extra lives, oxygen, and hidden rock!
COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma. | | Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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Multiple doors? Now that's a cool thing. | | Yaya |
Age: 29 Karma: 747 Posts: 5367 Location: Ohio (US) pm | email
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I'm not sure if that's sarcasm or not, but I consider the gates that require keys a door, thus multiple doors.
COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma. | | canadianstickdeath |
Age: 35 Karma: 350 Posts: 2990 Gender: Male pm | email
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'Yaya' said: Cool! I'm gonna make a level with nothing, but Hannah, terrain, keys, doors, spikes, robots, treasures, extra lives, oxygen, and hidden rock! Wow, you aren't going to use ANY fuel? IDK how that'll work out, but I guess you could try... | | Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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'Yaya' said: I'm not sure if that's sarcasm or not, but I consider the gates that require keys a door, thus multiple doors.
Lol, I totally forgot about those. I just recognized the word "doors" and entered sarcasm mode automatically without thinking. | | Yaya |
Age: 29 Karma: 747 Posts: 5367 Location: Ohio (US) pm | email
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'canadianstickdeath' said: 'Yaya' said: Cool! I'm gonna make a level with nothing, but Hannah, terrain, keys, doors, spikes, robots, treasures, extra lives, oxygen, and hidden rock! Wow, you aren't going to use ANY fuel? IDK how that'll work out, but I guess you could try...
I deny everything!
COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma. | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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this is a pretty daring move, starting a comp for such a dull game. | | Cedric |
Age: 24 Karma: 13 Posts: 2056 Gender: Male pm | email
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A HatKC comp? Whoa, never thought of that... I think I'll enter, although I think I need to make a seperate cave first though, because I've never made a HatKC level before. I'm not gonna post the level when I make it, 'cuz it'll be all nooby and all.
I think I'm gonna need to familiarize myself with the level editor first before I make the comp level.
EDIT: Actually screw that. I will not make a screwy level for a screwy game like that. Now screw you and go away. | | jebby |
Interguild Founder
Age: 32 Karma: 233 Posts: 968 Gender: Male Location: United Kingdom pm | email
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Does this game have arrows/dynamite? Boulders? | | FlashMarsh |
Age: 25 Karma: 99 Posts: 2727 Gender: Male Location: UK pm | email
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'jebby' said: Does this game have arrows/dynamite? Boulders?
No.
This is why the game sucks so much, along with this-
| | shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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'guyguyxtreme' said: 'jebby' said: Does this game have arrows/dynamite? Boulders?
No.
This is why the game sucks so much, along with this-
this is so awsome! we're just abusing neopets now aren't we xD
| | Jorster |
mfw
Karma: 168 Posts: 2549 Gender: Male Location: The Straight Guy's Garage pm | email
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ill make one.
and yes shos we are just abusing neopets now
| | Quirvy |
 Â
Karma: 655 Posts: 7753 Gender: Male pm | email
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The only good thing that I can think that we got from this game was that it shows us what it would be like to need to duck under spikes.
So what do you guys think: Needing to duck under spikes a good thing or a bad thing?
Possible areas for bias:
HatPC and HatIC are far better games than HatKC, thus ducking under spikes might come off as a BAD IDEA
In HatKC ducking makes you run faster, thus ducking under spikes might come off as a GOOD IDEA
spooky secret | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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I didn't play the game long enough to duck under spikes, and I wans't too interested in the user levels so....
what if we had two spikes in Aeon? one would force you to duck, while the other wouldn't. | | soccerboy13542 |
~*~Soccer~*~
Karma: 450 Posts: 4466 Gender: Male Location: 1945 pm | email
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It would be hard to tell the difference, Livio, so it wouldn't make for a very fun game. I'd die all the time from being to careless to tell the difference.
'Livio' said: You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me. | | FlashMarsh |
Age: 25 Karma: 99 Posts: 2727 Gender: Male Location: UK pm | email
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how about tinting ducking spikes red or something? | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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Ducking spikes aren't a bad idea. They could fall under the "spike" class (remember, we were talking about classes of tiles?) and just be a lot shorter. It'd work like a charm, I think.
NP Username: xaantan | | Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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As long as we have the option of making spikes that does not kill when standing under them, I am fine. | | |
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