Log In
Name:
Pass:
Online Members (0)
No members are currently online.
Current Interguild Time:
Fri Apr 19 2024 6:35 pm
Member Chat Box  [click here to enlarge]
Recent Posts and Comments

Welcome to the Interguild's Video Archive! This is a database of all of the videos that our members have made. While we do not provide a way for you to directly upload videos onto our site, we let users upload them to their own accounts on video sites such as Youtube or Google Video. We then embed the videos onto here so that you can find them all in one place.

Walkthroughs          Guides          Main Levels          Other Vids          Top Rated
Video Archive Main     Newest Videos     Add a New Video     Search: Advanced Search
Midnight VI Walkthrough
More HATPC Walkthroughs
3 Waterlogged Caves
by: snowman

Game: HATPC
Length: 04:48 | Dec 25, 2008

Coalesced Cacophony Walkthrough
by: Teo

Game: HATPC
Length: 03:34 | Feb 2, 2013

:0cavedie: Walkthrough
by: Yaya

Game: HATPC
Length: 04:03 | Sep 18, 2011

Boulder Bashing
by: Isa

Game: HATPC
Length: 04:10 | Aug 6, 2008

These Caves Upload
by: canadianstickdeath

Game: HATPC
Length: 10:16 | Jul 30, 2010

Midnight VI Walkthrough - More Info
Made by: Quirvy on Apr 10, 2009
Length: 07:21 -- Views: 1985 -- Game: HATPC

1 cave... 3 paths...
User Rating: (Log in to rate)
Average: 4.9/5 | Total Votes: 5
[?] Karma: 0
User Comments (13)
« Forum Index < The Hannah and the Pirate Caves Board

Florida
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 5:23 pm EST

Karma:
Posts:
pm | email
Awesome cave. I always wanted to make a cave where you had different ways to beat it, but I was never really able to get it down just right. I wonder if this came to you by accident, or if you really planned out it's variety of solutions. Music was bleh, but I don't necessarily rate videos based on that.

Noice, QuirvySUPER.
Isa
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 5:36 pm EST
No. I'm an octopus.

Age: 31
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
pm | email
Did you remove the music? I can't hear anything, and I don't get any error messages.
Quirvy
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 5:37 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
No. It should be there. Maybe youtube just doesn't like sweden...



spooky secret
Isa
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 6:01 pm EST
No. I'm an octopus.

Age: 31
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
pm | email
.5 points deducted for not including my part

Seriously though, it was a good walkthrough, but you did some seemingly pointless maneuvers there. The lack of music (which I shouldn't blame you for) also make it a little less fun to watch.
Quirvy
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 6:07 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
The end was the only bad one. I thought that more crates were destroyed. It was just a mistake on my part. Not that many pointless maneuvers.

The reason I was so slow and sloppy at the very end was because I wasn't to familiar with that path.



spooky secret
Yaya
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 6:34 pm EST

Age: 29
Karma: 747
Posts: 5367
Location: Ohio (US)
pm | email
Now that I've seen the whole cave: wow. It's slightly lame how you go the wrong way at the very end. Also it'd be cool if you had a gem for each path. Also, is a wt for MV coming???



COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma.
Quirvy
[?] Karma: 0 | Quote - Link
Thursday, April 9 2009, 6:43 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
Well, I had to make a WT, because no one was able to appreciate the awesomeness of this cave.

I mean, otherwise, more people would be rating it/giving it reviews, and the people who did rate the cave would have given higher reviews/ratings.

Not like anyone will change their ratings. Most of them probably don't even remember rating my cave.



spooky secret
Ckjr
[?] Karma: 0 | Quote - Link
Friday, April 10 2009, 5:47 am EST

Age: 30
Karma: 28
Posts: 1324
Gender: Male
pm | email
I'm glad i found the first solution of this cave. Awesome walkthrough.
sinpokman
[?] Karma: 0 | Quote - Link
Friday, April 10 2009, 8:39 am EST

Karma: -9
Posts: 361
Gender: Male
pm | email
Good walkthrough . I think Midnight VI is the hardest cave of Midnight-Series .


Timezone : GMT+8
Do you want to play Boxhead ?
Boxhead More Rooms:
http://www.crazymonkeygames.com/Boxhead-More-Rooms.html
Boxhead The zombie Wars:
http://www.crazymonkeygames.com/Boxhead-The-Zombie-Wars.html
Quirvy
[?] Karma: 0 | Quote - Link
Friday, April 10 2009, 10:58 am EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
Lol. I forgot about a few things in this video.

The first path is kinda weird. It involves the zero G glitch, so you know stuff is bound to happen. That little push-off I gave to that boulder at 1:16-1:17 is actually pretty important. Because the zero G glitch is enabled, some objects are bound to fall, but don't fall yet because others are falling. Once those objects stop falling, everything bound to fall will. When you push a boulder in zero G, and then disable the zero G glitch, the boulder will then push. So what I did there was pushing the boulder into the pit ahead of time, after the dynamite explodes below, that way when you drop an arrow down there, it will be in position to destroy the dynamite crate.

Also, the reason I accidentally got the treasure to regenerate a third time. The reason I avoided it, if you don't already know, is because once you go past the limit of treasure, you can't beat the cave. I wasn't completely prepared for that to happen, which is why I was kinda slow after I disabled the zero G glitch. That's never happened to me in this cave.

Also, I could have gone through that path at the end if I had destroyed those two wooden crates at the beginning. Overall, this may be one of my best made caves ever. Once you get past the start, the cave is really fun to play.



spooky secret
Florida
[?] Karma: 0 | Quote - Link
Friday, April 10 2009, 1:46 pm EST

Karma:
Posts:
pm | email
When the dynamite fell, why did they stack up diagonally?  
Quirvy
[?] Karma: 0 | Quote - Link
Friday, April 10 2009, 1:51 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
Because it's next to another falling object. It's kinda weird like that, but it allows for tons of use of the zero G glitch.



spooky secret
Livio
[?] Karma: 0 | Quote - Link
Saturday, April 11 2009, 12:08 pm EST

Age: 31
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
lol I didn't even get as close to beating it as I thought I did...

« Forum Index < The Hannah and the Pirate Caves Board

In order to post in the forums, you must be logged into your account.
Click here to login.

© 2024 The Interguild | About & Links | Contact: livio@interguild.org
All games copyrighted to their respective owners.