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Author: krotomo
Game: Hannah and the Pirate Caves
Date: Tuesday, July 16, 2013 - 8:43 am

Part of the Series: Alphabet Again

[?] Karma: 0

Description:
2nd level in the 2nd alphabet series.

Play it on krotomo123

User Rating: (Log in to rate)
8.7 out of 10
Great
3 votes
Difficulty Rating: (Log in to rate)
1.5/5 — Easy
3 votes

Dimensions: 55x50 — Treasures: 1 — Water: None


Level Code:


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User Comments (7)
« Forum Index < The Hannah and the Pirate Caves Board

Teo
[?] Karma: 0 | Quote - Link
Tuesday, July 16 2013, 8:59 am EST

Age: 24
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
pm | email
9.2/10
Amazing!
1/5 — Easy
Just don't know what to say, it's such a cool and original in its style cave! Preview is very well looking as well as the visual look of the cave itself, and the precious design of krotomo-styled traps... ;3 Wonderful use of the free space in the cave and the order of things happening inside. Traps are amazing and it's such a great, inspirated, medium-sized, and totally fun cave to play, definitely much better than my ones. I just love it and I recommend it to everyone, play it now! But damn you for those jumps into 2-tile holes in terrain!
krotomo
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Wednesday, July 17 2013, 2:24 pm EST
The Shepherd

Age: 22
Karma: 249
Posts: 4066
Gender: Male
Location: My chair
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Teo said:
Just don't know what to say, it's such a cool and original in its style cave! Preview is very well looking as well as the visual look of the cave itself, and the precious design of krotomo-styled traps... ;3 Wonderful use of the free space in the cave and the order of things happening inside. Traps are amazing and it's such a great, inspirated, medium-sized, and totally fun cave to play, definitely much better than my ones. I just love it and I recommend it to everyone, play it now! But damn you for those jumps into 2-tile holes in terrain!


Thanks lol, but I don't get what you mean by 2-tile holes in terrain.
Teo
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Thursday, July 18 2013, 5:21 pm EST

Age: 24
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
pm | email
  
Code:
x   
x   
x   
    
    
x   xxx
x   xxx
x   xxx

It's when you need to jump into that 2-tile high hole from that rightmost cliff into that 2-tile hole to the left. It happens 2 times here and one after another, but the first jump isn't bad actually.
Yimmy
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Friday, July 19 2013, 1:19 pm EST
Resident Goody two-shoes

Karma: 72
Posts: 1623
Location: Climbing In Your Windows
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8/10
Great
1.5/5 — Easy
that jump off the stack of metal crates removes 1 point. it's SO annoying. i die most of the time right there. i was just about to beat the level but i died on the spikes 2 tiles to the left of the door. very linear, and the traps are tiny.also, same complaint as teo. overall it was a good cave there are a couple confusing spots, so that's about it.
Code:
xxxxx/xxoooxxx wxkxxw   xxxw    mxxxxxxxxmxxxw b |xxxxx
xxxxxx/xoooxwx  w xx  ==xxx     xxxxwxxxxxxxxm  "|xxxxx
xxxxxxx|ooow w    xw    wxxm    xxwx wxxxxxxxxm "|wxxxx
xxxxxxw|ooo>     ^x  m   xxx    wx w  xwxxxxxxx "|||xxx
xxxxxw |ooo       w  xm  xxx     w    w x/xwxxx "w m|xx
xxxxx+ |===        ==xxx wxx         >  wbx xwx "  |xxx
xxxxxxxxm   xxxx     xxxk xw    ===xx=  m x w x    kxxx
xxxxxxxxxm  xxw       xxk w        wm   w w   w   mkxxx
xxxxxxxxxx            wxk           xxm        / mxxxxx
xxxxxxxxxx             w@           wxxxxkxx====k|xxxxx
xxxx||xxxx^        m  < @   m        wmw   wm   k<wxxxx
xxxxx|xxxxm^      mx mxx=xxxxm D#    mx m  mxm  m mxxxx
xxxxx|xxxxxxxxxm  xx

that highlighted spike is the annoying one


Spoiler:

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Quirvy
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Friday, July 19 2013, 1:42 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
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I agree with Yimmy about that particular spike, and additionally the jump right after you hit the arrow kills me way too often. You jump just a little bit too early and you hit the ceiling and fall right into a spike. Because of those 2 deathpoints, I didn't get too far into the cave before giving up. Everything else seemed fine from what I saw, though.



spooky secret
Harumbai
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Saturday, July 20 2013, 12:56 am EST
[|]-X-[|]

Age: 29
Karma: 260
Posts: 1743
Location: New Zealand
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I almost beat it but ran into a spike when I got to the last speed trap as I was panicking about dying near the end so ironically I did. Nice cave, I found a few of the traps a little too easy like the bottom left set which felt like it could have been more exciting, but overall it was fun.


Upcoming HatPC level: Sanctuary, coming soon to an internet browser near you...
buboy24
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Sunday, August 4 2013, 8:09 pm EST

Age: 23
Karma: 51
Posts: 715
Gender: Male
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8.8/10
Great
1.9/5 — Easy
Because Quirvy said so. I agree to Teo about the two tile jumping because sometimes it can kill you. The traps are really inspired and new, as far as I can see. I can't get past to the 3 ladders in a row trap because of that ugly spike. Even though all of these problems happen to me, it was fun.  


It's good to be back.

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