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Author: krotomo
Game: Hannah and the Pirate Caves
Date: Sunday, October 9, 2016 - 5:50 pm

Part of the Series: Alphabet Again

[?] Karma: 0

Description:
My first cave after over 2 1/2 years. Thanks to Yaya and soccerboy for testing it out.

Uploaded on "krotomoto"

User Rating: (Log in to rate)
9 out of 10
Amazing!
5 votes
Difficulty Rating: (Log in to rate)
3.2/5 — Challenging
4 votes

Dimensions: 95x67 — Treasures: 4 — Water: clear


Level Code:


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User Comments (17)
« Forum Index < The Hannah and the Pirate Caves Board

Harumbai
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Sunday, October 9 2016, 5:51 pm EST
[|]-X-[|]

Age: 29
Karma: 260
Posts: 1743
Location: New Zealand
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I'm looking forward to trying this when I get home from uni. Sadly I just got here though...


Upcoming HatPC level: Sanctuary, coming soon to an internet browser near you...
Yimmy
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Monday, October 10 2016, 7:51 pm EST
Resident Goody two-shoes

Karma: 72
Posts: 1623
Location: Climbing In Your Windows
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Stuck on the gem
Spoiler:


Spoiler:

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krotomo
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Monday, October 10 2016, 10:05 pm EST
The Shepherd

Age: 22
Karma: 249
Posts: 4066
Gender: Male
Location: My chair
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@Yimmy

Spoiler:
Yaya
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Monday, October 10 2016, 10:30 pm EST

Age: 28
Karma: 747
Posts: 5367
Location: Ohio (US)
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8.8/10
Great
3.5/5 — Challenging
I have beaten each fragment individually and since the door is easily accessible, I'll rate it. Challenging but fun level. Felt familiar in a good way, but not too generic. The level being split into 4 parts negates some frustration since you can always try another path if you get stuck. The difficulty ranged from medium to decently hard, but nothing ridiculous. A couple traps had unclear/confusing objectives, which can be fine, but a bit annoying when it's not intentional. Also while the timing was generally manageable, some moments required unexpectedly specific maneuvers. Like towards the beginning of the top left fragment where you have to go through the crawlspace, jump onto the metal crate to break the wooden crate, and make the boulder fall down-- while you *can* jump onto the metal crate from anywhere in the room, you basically can only make it in time if you jump on your way out of the crawlspace or immediately afterwards, which is not very apparent.

Overall fun level. My favorite section was the top right. Least favorite was the bottom left, it was kinda awkwardly structured and at a disadvantage since it had water. The puzzles in the bottom right were quite enjoyable. Top left was the most difficult due to some tight timing and occasionally unclear traps. I'll wait for someone else to figure out the gem



COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma.
Yimmy
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Tuesday, October 11 2016, 1:55 pm EST
Resident Goody two-shoes

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Location: Climbing In Your Windows
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Spoiler:


Spoiler:

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krotomo
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Tuesday, October 11 2016, 2:04 pm EST
The Shepherd

Age: 22
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@Yimmy

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Yimmy
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Tuesday, October 11 2016, 6:10 pm EST
Resident Goody two-shoes

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Location: Climbing In Your Windows
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Spoiler:


Spoiler:

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Yimmy
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Tuesday, October 11 2016, 9:36 pm EST
Resident Goody two-shoes

Karma: 72
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9.5/10
Amazing!
3.3/5 — Challenging
I've done it.

The top left fragment traps where fine, but the first trap with the boulders was fantastic and might be my favorite trap I've seen on the Interguild
The top left fragment was really fun but that's to be expected because it's the most speed based section. Most of it was unique and interesting. I like how you used cascading boulders to block parts of it.
I thought the bottom right fragment was cool because water crates are cool. Unfortunately, some of the traps where a little frustrating because of the lag water crates cause (specifically the trap where you hit the water tap crate).
The bottom left fragment was fine. The boulder puzzle was surprisingly complex for four boulders, but the puzzle with the arrows and dynamite was super simple.
Gem :
Spoiler:


The only reason I had so much to say is because I did every thing like 40 times while trying to get the gem. The first time I beat each fragment it was a blast and 90% of the traps seemed super unique and cool. This is easily one of my favorite caves I've played so far.

The difficulty if doing the four segments separately is marginally lower. Probably around a 2.5 or so


Spoiler:

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Harumbai
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Saturday, October 15 2016, 4:00 am EST
[|]-X-[|]

Age: 29
Karma: 260
Posts: 1743
Location: New Zealand
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9.3/10
Amazing!
3/5 — Challenging
I really enjoyed this level, I found the top have more exciting than the bottom half, but that's just due to the styles. I thought the level was very creative and the traps and puzzles felt new to me. I didn't manage to get the gem, but I don't think I'll have much more time to play, and I enjoyed the time I did spend .


Upcoming HatPC level: Sanctuary, coming soon to an internet browser near you...
buboy24
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Saturday, October 15 2016, 11:56 pm EST

Age: 23
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Gender: Male
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I know that I told you I waited for FF but I'm not good at puzzles and water and I don't know what to do in the upper left section (basically the first trap) so I only finished the speed section.
Edit: Whooops! Just finished the water section.


It's good to be back.
Yimmy
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Sunday, October 16 2016, 12:05 pm EST
Resident Goody two-shoes

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Spoiler:


Spoiler:

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Teo
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Sunday, October 16 2016, 1:17 pm EST

Age: 24
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
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9.1/10
Amazing!
3.1/5 — Challenging
My favourite fragment was the bottom-right and the least was bottom-left. The bottom-left was well made, but I often didn't know what to do, for example with the water and steel crate falling in the exact bottom-left corner of the map. The part with six water crates and steel crates on them killed me several times while going under that passage.
Bottom-right was my favourite, because the puzzle was really enjoyable. I kept standing near the boulders and analyzing every possibility and then I finally came up with the correct solution in a couple of minutes. It was quite complex, but at the same time it wasn't difficult. I hope to play more of this soon.
The top-left part contained some original traps, but as it was said, I died a lot on this fragment because of not knowing what to do. After beating the entire fragment I could beat it normally, but I think it wasn't possible not to die there for the first times.
Top-right part was fun and decent. Traditional speed traps are always pleasant to play. The last part, when there was only an arrow and steel crates left reminded me of level 14, lol.
You could also make it more difficult since the fragment division made it playable the same way as if 3 checkpoints were there. I still need to figure out the gem.
krotomo
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Sunday, October 16 2016, 4:32 pm EST
The Shepherd

Age: 22
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Thanks to everyone who played and/or rated my level! I'm glad you guys liked it and your criticisms were definitely helpful. I'll work on making my traps more intuitive.
buboy24
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Tuesday, October 18 2016, 6:29 am EST

Age: 23
Karma: 51
Posts: 715
Gender: Male
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Ooooh, thanks a lot Yimmy! I've been doing it wrong this whole time pushing the boulder to the left. I guess I should have reviewed on Boulder Physics. I finished the upper left section but I wouldn't bother answering the puzzle part.


It's good to be back.
Isa
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Sunday, November 13 2016, 5:55 pm EST
No. I'm an octopus.

Age: 30
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
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8.3/10
Great
i think this was ok but not much beyond that.

the four fragments felt just like that - fragments. they took an idea, briefly ran with it and then let it be. i feel like im playing four quite short caves without any relationship to one another rather than one big cave, and after having beaten all four parts individually i dont feel any inclination to beat them all in one run.

i actually liked the water part the most because it felt fresh and innovative. top left was fine, the two to the right felt kind of bland.
soccerboy13542
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Sunday, November 13 2016, 5:58 pm EST
~*~Soccer~*~

Karma: 450
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Gender: Male
Location: 1945
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I had similar sentiments as Isa. There was a slight problem I had in the upper left part of just not knowing what to do to complete the trap, which is tough when it's tightly timed.  


Livio said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
krotomo
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Sunday, November 13 2016, 6:53 pm EST
The Shepherd

Age: 22
Karma: 249
Posts: 4066
Gender: Male
Location: My chair
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Isa said:
i think this was ok but not much beyond that.

the four fragments felt just like that - fragments. they took an idea, briefly ran with it and then let it be. i feel like im playing four quite short caves without any relationship to one another rather than one big cave, and after having beaten all four parts individually i dont feel any inclination to beat them all in one run.

i actually liked the water part the most because it felt fresh and innovative. top left was fine, the two to the right felt kind of bland.
I agree with a lot of what you said. I wanted people to have a way to beat the entire level without beating it in one go, so I decided to split it up into pieces. But the pieces didn't fit that well together and they could've definitely been more creative. I'm surprised you liked the bottom left section, that was the one I felt most unsure about.

I probably will in the future make caves that are divided up like this, but I will try to make sure that the pieces fit together so that the level feels more like one single cave.

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