User Comments (9) | Rocketguy2 |
God wishes he was me
Age: 20 Karma: 38 Posts: 850 Location: Clinging to the last whispers of life in my decaying body pm | email
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Why would you make this?
How does anybody gain anything from this level's existence?
I do not understand this levels purpose
Can you feel your heart burning?
Can you feel the struggle within?
The fear within me is beyond anything your soul can make, you cannot kill me in a way that matters | | krotomo |
The Shepherd
Age: 22 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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Hey, I think the concept has a lot of possibility | | Rocketguy2 |
God wishes he was me
Age: 20 Karma: 38 Posts: 850 Location: Clinging to the last whispers of life in my decaying body pm | email
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it has possibility, you just didn't use that possibility to its most potential
Can you feel your heart burning?
Can you feel the struggle within?
The fear within me is beyond anything your soul can make, you cannot kill me in a way that matters | | jebby |
Interguild Founder
Age: 31 Karma: 233 Posts: 968 Gender: Male Location: United Kingdom pm | email
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7/10 Good Kudos for using the unlimited enemies of HATPCR to come up with a new kind of level. Pretty creative. I also didn't know that falling enemies could destroy arrow crates - I wonder if there's a boss battle level concept in there somewhere. | | DroidFreak36 |
HATPC Reborn Dev
Age: 29 Karma: 200 Posts: 491 Gender: Male Location: droidfreak36.com pm | email
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Whew, I did it. It was pretty hard though, and I kinda wish there was a checkpoint partway down. That might kinda ruin the point though, IDK. It's like playing a bullet hell, but in HATPCR. It did kind of feel like a boss level though. I wonder if we could use a concept like that for the campaign?

Quote: Rictory for Ralkyon!
HATPC Reborn home page | | Isa |
No. I'm an octopus.
Age: 30 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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this was very fun and i beat it after ~38 tries. very creative. section before you got the treasure felt surrealistic
droidfreak this game made me realize two features that you could do with:
1. pause button
2. display score/death counter upon finishing a level | | DroidFreak36 |
HATPC Reborn Dev
Age: 29 Karma: 200 Posts: 491 Gender: Male Location: droidfreak36.com pm | email
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Actually, there already is a pause function. Just press "K" or "ESC" (also shown in the controls screen on the top menu in-game). I think I'll improve that functionality in the refactor update and I might look into adding a button on-screen.
Isa said: 2. display score/death counter upon finishing a level
That is planned. Sometime in 0.5.X, either in the refactor update or soon after it.

Quote: Rictory for Ralkyon!
HATPC Reborn home page | | Yimmy |
Resident Goody two-shoes
Karma: 72 Posts: 1623 Location: Climbing In Your Windows pm | email
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this level is bad.
It boils down to muscle memory and... nothing more. not much fun in that.
also the ending with the monkey and the spikes is the worst thing i have seen in a haptc level it is bad
sure, it's doable, and presumably consistently so with the proper rhythm but i cant find that rhythm because in order to get there i have to do the beginning again which was barely fun the first time.
Interguild discord!! People use it!! | | Yimmy |
Resident Goody two-shoes
Karma: 72 Posts: 1623 Location: Climbing In Your Windows pm | email
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2/10 Terrible you get 2 points because i can see you put effort into this
Interguild discord!! People use it!! | | |
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