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soccerboy13542
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Friday, March 27 2015, 6:12 pm EST
~*~Soccer~*~

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Just as a little warning, at the iron farm, the area where you afk, mobs can come down there, which isn't exactly fun if you like not dying.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Mymop
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Saturday, March 28 2015, 4:09 pm EST
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Don't worry, I won't tell anyone even if I forget that it's a secret and TP to you.


Spoiler:
soccerboy13542
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Tuesday, March 31 2015, 7:44 pm EST
~*~Soccer~*~

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So I just visited the farm and I noticed that it wasn't where it was before. So I dug around a bit and I found it, except that about half of it was missing. I mean, like an entire half of it was replaced entirely with stone. My brain hurts.


^Can someone please help with this? Is it even possible to fix? This happened at the slime farm too.... and this is kinda major. It removed about 100 hoppers and took a good couple hours of clearing out and placing cacti and such.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Mymop
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Wednesday, April 1 2015, 9:22 am EST
Your Friendly Neighborhood Mop

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Which farm are you talking about, the semi-automatic one?


Spoiler:
Yimmy
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Wednesday, April 1 2015, 11:28 am EST
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I just love it when stuff I built unexplainably disappears, too


Spoiler:

Interguild discord!! People use it!!
Mymop
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Wednesday, April 1 2015, 3:34 pm EST
Your Friendly Neighborhood Mop

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Well, I just visited the farm and it was still there.  


Spoiler:
soccerboy13542
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Wednesday, April 1 2015, 7:34 pm EST
~*~Soccer~*~

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'soccerboy13542' said:
This happened at the slime farm too....


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
jazz
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Thursday, April 16 2015, 4:07 am EST

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Just wondering, why is the area underneath the spawn beacon (creative) worldedited into an empty space?
atvelonis
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Thursday, April 16 2015, 8:59 am EST
Apocryphal Ruminator

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Oh yeah, I was curious about that too. Anyone have an explanation?


'jellsprout' said:
As a kid I always thought tennisballs looked delicious and I liked biting them. I still remember the feel of the fuzz on my teeth and tongue.
Mymop
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Thursday, April 16 2015, 5:34 pm EST
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Soccer was going to make a shack, similar to atvelonis' one in Creative.


Spoiler:
soccerboy13542
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Thursday, April 16 2015, 6:03 pm EST
~*~Soccer~*~

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What were you doing underneath spawn, hmm?


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
atvelonis
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Friday, April 17 2015, 2:18 pm EST
Apocryphal Ruminator

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Hey guys you wanna have a party on the server on 4/20? I know I do.


'jellsprout' said:
As a kid I always thought tennisballs looked delicious and I liked biting them. I still remember the feel of the fuzz on my teeth and tongue.
Mymop
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Friday, April 17 2015, 6:38 pm EST
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Ok, I'll make a cake in Survival to celebrate the event.


Spoiler:
Mymop
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Monday, May 4 2015, 6:40 pm EST
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I hate the new developers and how they're ruining the game. They do some good stuff like the new blocks, but for every good thing they add they make at least two bad changes.

So a while ago I complained about the new, stupid item ID system. I can see what they were thinking, but they completely messed up on it. So if you want to get, say, grey wool, you don't type /give [player] greywool or /give [player] grey_wool or/give [player] wool:grey, you do /give [player] wool:7. Seriously, "wool:7" is the new ID for grey wool. This makes it a thousand times harder (and stupider) than it was before, since the new incompetent developers actually incorporated parts of the old ID system into the new one, which makes it way more complicated. And also, you can't get  the connected-texture doublesteps anymore. If you placed one in a previous update, it will still be there, but it is literally impossible to get the item now (I guess you could use MCEdit or something to get it, but nobody has time for that). When I use the old ID for it, 43:8, it doesn't give me the block, and when I use the new ID, "double_stone_slab:8", another example of how horrible the new ID system is, it still doesn't give me it. Visiting some of my creations on the server, you might notice that a lot of them are made mostly out of the connected-texture doublesteps, and not all of those creations are finished, so since I can't get the connected-texture doublesteps, I can't finish those projects. You can use WE to place them, but as I'm not an Architect I don't have permissions for WE.

Another stupid thing is the new mobs. The water guardians are the most insanely stupid entity in any game I have ever played. They are literally turquoise cubes with tails and orange flippers and one big eye, and to make it even more stupid, they shoot laser beams at you. The devs also completely failed on the rabbits. I don't really mind having rabbits, but the developers made them look so hideous that I can not even begin to explain how disgusted I am with them.

There's also the new feature where snow falls on and block above level 90 (or at least I think it's 90). You might think this is cool, because now mountains have snow-capped peaks just like real ones, right? Well, level 90 is only about 25 blocks above the average ground level. Not just the top of the mountains are covered in snow, but the entire upper third of them. This is dumb because the snow in Minecraft is really ugly. It only covers the top of a block, so if it lands on grass you have snow on top and the dirt texture on the sides. It looks very bad. Also, snow falls on top of moderately tall buildings. In  real life, would you expect there to be snow on the top of a 7-floor building? Of course not. But that happens in the game now. And the only way to stop the snow from falling is to place string or something on every single block above the level snow falls at.

The worst thing the new developers do is that they make the game significantly easier with every update. It used to be a challenge to survive, but now it's as easy as blinking.

It started in Beta 1.8, when the new hunger system allowed you to regenerate health in any difficulty. Before, you had to eat food to get health back, and food didn't stack, so you couldn't carry much of it. Another thing they added in 1.8 which made the game easier is the critical hits. Those make you deal 50% more damage than you normally would. If you're sprinting, you have a 50% chance of getting one. Falling entities will always deal a critical hit.

Since Beta, mobs have been made weaker. I remember zombies used to do 3.5 hearts (7 damage) per hit. Now, they only do 1.5 hearts (3 damage) per hit. Also, creepers used to be able to explode while moving. Now, when they explode they stand still, so it's much easier than it used to be to escape them. And for some reason, in 1.8, mobs don't seem to be able to find you as easily. They don't seem to be able to see through wild grass, ferns, etc. anymore. Not only that, but now they can't even move when they're in water.

Another thing that makes the game too easy is enchantments. Enchantments are arguably good; Silk Touch lets you get ice, glass, etc. However, they can make you nearly invincible against mobs and let you kill enemies too easily. With a non-enchanted diamond sword, you can kill a spider in two or three hits. IF you have Sharpness V on that sword, and you get a critical hit, you can kill a spider in a single hit. And if you have Protection on your armor, say it's diamond armor, you will take (if I'm right) half a heart of damage for every two or three times the spider attacks you.

Potions are even worse. Strength I potions make you do 130% more damage than normal; let's say you do 10 damage (5 hearts) with your Sharpness 3 diamond sword. If you drink a strength potion, you now do 23 damage (11.5 hearts) per hit. Strength II potions give you +260% damage. So, with your sharpness 3 diamond sword, you do 36 damage (18 hearts) per hit, which is enough to kill even an enderman in one hit. Luckily, strength potions don't work with bows. Also, poison potions can get you down to half a heart (poison can't actually kill you, another thing that makes to game easier) in about 10 seconds. Instant damage potions do 3 or 6 hearts per hit, depending on what kind you use. Instant health potions give you 2 to 4 hearts of health per potion. Potions of regeneration give you one heart of health every 2.4 to 1.2 seconds, allowing you to quickly regain lost health. Fire resistance potions make you completely immune to fire damage, so things like lava and blazes can't hurt you at all. Obviously, potions are too powerful.

Beacons are also bad; they do basically the same as potions.

There are many more bad additions to the game that I haven't mentioned, but I think my rant is long enough. And any of you admins, it would be great if you could make a way to get the connected-texture doublesteps and to stop the snow.


Spoiler:
soccerboy13542
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Monday, May 4 2015, 11:35 pm EST
~*~Soccer~*~

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I don't follow exactly what you're saying. You said the new developers are ruining it but beacons came about a longgggg time ago. Or are those the new developers? I don't quite know the history of minecraft.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Yimmy
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Tuesday, May 5 2015, 3:30 pm EST
Resident Goody two-shoes

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Mymop, if you don't like the new version, don't play the new version. If you don't like minecraft, don't play minecraft. You didn't sign a contract stating that you will always play on the newest update, and not stop playing minecraft until it's discontinued. 90% of those where highly requested, and the other 10% was also requested, just more vaguely. They gave plenty of time for feedback with the snapshots. If you don't like something, don't complain to your friends, they can't help. Complain to the devs, they CAN help. Also, half of your complaints have to do with looks, but the thing is, you're playing other games such as skyrim, and games with "beautiful" graphics. And IMO as long as it's fun, looks don't matter. If you don't want to use potions, don't use potions. If you don't want to use enchantments, don't do enchantments.


Spoiler:

Interguild discord!! People use it!!
Mymop
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Tuesday, May 5 2015, 5:09 pm EST
Your Friendly Neighborhood Mop

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'soccerboy13542' said:
You said the new developers are ruining it but beacons came about a longgggg time ago.

I said the new devs, not the new updates, although the new updates usually suck for the most part.
'Yimmy' said:
Mymop, if you don't like the new version, don't play the new version. If you don't want to use potions, don't use potions. If you don't want to use enchantments, don't do enchantments.

In case you didn't  know, old versions of Minecraft are not  compatible with newer ones; therefore I can't play Beta 1.5 on Interserver. And I don't use potions or enchantments, but I still hate how other people use them.
'Yimmy' said:
Also, half of your complaints have to do with looks

I don't think you realize how horrible snow in Minecraft looks.
'Yimmy' said:
Complain to the devs

I seriously doubt they would listen. All my complaints would be drowned out by the opinions of newer players (I've been playing MC since 2010 btw EDIT: actually 2011, sry for the mistake). Nobody really appreciates the way the game used to be. Back in the good old days, the game was very different from how it is now. I suggest you try starting a new world using beta 1.6 or an earlier earlier update. You might be shocked at how different (and how much better) it was back then. My point is, since newer players like yourself don't know how the game used to be, they don't realize how the things I mentioned negatively affect the game.

Another thing most people don't realize is that the new updates change what people create, and why they do it. For example, after XP and enchantments were added, people started making way more mob systems, mob farms, and things like that so they could get lots of XP quickly and easily. After powered rails were added, nobody used the old minecart booster glitch at all.

And Yimmy, by the way, how exactly do you know that "90% of those where highly requested, and the other 10% was also requested, just more vaguely"? I seriously doubt that.


Spoiler:
soccerboy13542
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Tuesday, May 5 2015, 10:19 pm EST
~*~Soccer~*~

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Quote:
After powered rails were added, nobody used the old minecart booster glitch at all.


just saying, there's probably a reason for this considering it was a glitch.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Yimmy
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Wednesday, May 6 2015, 3:06 pm EST
Resident Goody two-shoes

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Quote:
In case you didn't  know, old versions of Minecraft are not  compatible with newer ones; therefore I can't play Beta 1.5 on Interserver. And I don't use potions or enchantments, but I still hate how other people use them.

I am completely aware of this, and it is very obvious. And you shouldn't be the one controlling how people play the game. You are one out of millions of players. Every online game ever has dumb and annoying techniques. Getting mad because people use features that you don't like is selfish and ridiculous, unless it's something nearly unanimously annoying.
Quote:
I don't think you realize how horrible snow in Minecraft looks.

You know, most of the reason minecraft is popular is because of customizable it is. Texture packs and mods. If you don't like how default minecraft looks, get a texture pack. If you don't like how it plays, get a mod.
Quote:
I seriously doubt they would listen. All my complaints would be drowned out by the opinions of newer players (I've been playing MC since 2010 btw).

As a very recent example, in the 1.8 snapshot, they removed the new rail system they where gonna make. Of course, now that the update exists, and people use the stuff in their main world, they aren't gonna go removing it. That would be much, much more trouble then it's worth.
Quote:
I suggest you try starting a new world using beta 1.6 or an earlier earlier update. You might be shocked at how different (and how much better) it was back then. My point is, since newer players like yourself don't know how the game used to be, they don't realize how the things I mentioned negatively affect the game.

Once again, if you don't like how the game plays, you have 2 options! Not just not playing the game, but also mods!
Quote:
Another thing most people don't realize is that the new updates change what people create, and why they do it. For example, after XP and enchantments were added, people started making way more mob systems, mob farms, and things like that so they could get lots of XP quickly and easily. After powered rails were added, nobody used the old minecart booster glitch at all.

Yes. How is it bad that people build new things? How is it bad that people stopped using glitches, which are unintended exploits that weren't supposed to exist in the first place?
Quote:
And Yimmy, by the way, how exactly do you know that "90% of those where highly requested, and the other 10% was also requested, just more vaguely"? I seriously doubt that.

The old id system was confusing to new players, and making a game more player friendly is NOT bad.
the water guardians was from people requesting a reason to go to the ocean, rabbits people wanting ambient mobs.
Also, if you've never played a game with an enemy that was straight up a floating eye ball, what other games have you played?
The snow fall height is dependent on biome.
If you don't build a building in a moderately cold biome, snow won't fall on it
Critical hits exist in every game ever. Sure, there is a tecnique to it, but still, you can't one hit anything unless you get lucky with 30 levels which will take quite a long while of farming.
I looked it up, and zombie damage has never been lowered. The closest it got was 1.5 or 1.6 where zombies did more damage at lower health.
On the creeper thing, come back when you want to build something in survival. Getting a sharpness V sword would take a book an already sharpness IV sword, and then another sharpness IV sword. That would cost about 60 levels. Thing is xp farms take a whole lot of time to build, and if you don't want to use it, don't.
Spiders are that weak if you're playing on easy and got crazy lucky with those enchants.
Potions are late game, beacons are post game.
You where either wrong, it was requested
Check if something is changed before screaming Y U CHANGE DIS U IDIOT


Spoiler:

Interguild discord!! People use it!!
Mymop
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Wednesday, May 6 2015, 5:18 pm EST
Your Friendly Neighborhood Mop

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'Yimmy' said:
Getting mad because people use features that you don't like is selfish and ridiculous, unless it's something nearly unanimously annoying.

It's not selfish and ridiculous, it's perfectly reasonable. I'm annoyed not because people use the dumb features, but because I can't play mulitplayer without being subjected to them.
'Yimmy' said:
The old id system was confusing to new players, and making a game more player friendly is NOT bad.

What I meant by that is that the new ID system is NOT more "player friendly"; it's not just the names of items, which would be easy and simple, it's a combination of the old ID system and the item names, for example "wool:7".
'Yimmy' said:
I looked it up, and zombie damage has never been lowered. The closest it got was 1.5 or 1.6 where zombies did more damage at lower health.

Whatever source you got that information from is wrong. I know for a fact that zombies used to do 3.5 hearts per hit, and now they do up to 2.
'Yimmy' said:
Also, if you've never played a game with an enemy that was straight up a floating eye ball, what other games have you played?

I complained about that because it is a ridiculously stupid addition to the game. You said it yourself, they're basically  floating eyeballs.
'Yimmy' said:
rabbits people wanting ambient mobs.

I don't mind the rabbits, what I hate is how the devs completely failed with them.
'Yimmy' said:
you can't one hit anything unless you get lucky with 30 levels

That is completely false. You can one-hit kill things with Strength II potions, and that was why I included the entire part about potions.
'Yimmy' said:
Once again, if you don't like how the game plays, you have 2 options! Not just not playing the game, but also mods!

I would use mods, but for one thing my computer probably doesn't have enough memory for them, and also I'm absolutely sure that there are no mods that make the game how it was in Beta.
'Yimmy' said:
Yes. How is it bad that people build new things? How is it bad that people stopped using glitches, which are unintended exploits that weren't supposed to exist in the first place?

I don't mind people building  new things, but what I was saying was that it's sad how people stop building things they used to.
'Yimmy' said:
As a very recent example, in the 1.8 snapshot, they removed the new rail system they where gonna make.
An example of what exactly? Definitely not an example of my opinions not being drowned out by those of newer players. If you want to explain why I'm wrong, use examples that are actually related to what I'm talking about.
'Yimmy' said:
Check if something is changed before screaming Y U CHANGE DIS U IDIOT

Obviously I would not have gone to all this trouble writing my complaints without being COMPLETELY SURE IT HAS CHANGED.
While reading your post, I noticed that most of your explanations and examples didn't have much to do with what I was arguing about. Also, your explanation for the last quote does not answer my question.
Because of your poor explanations, your irrelevant examples, etc. I'm getting the impression that you don't really know what you're talking about.


Spoiler:
soccerboy13542
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Wednesday, May 6 2015, 10:22 pm EST
~*~Soccer~*~

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'my mop' said:
It's not selfish



...

'my mop' said:
I'm annoyed . . . because I can't play mulitplayer without being subjected to them.



I'm a little confused, because this is the definition of selfish.

While I agree with your point about minecraft IDs, I don't quite understand your complaint about guardians. That addition was made as something to combat the complaints that minecraft became too easy. Do you just not like how they look? If it's that they're too unrealistic, that might be a problem. If it's because they're annoying, they're annoying because they're hard to fight. I just don't get the argument that they're "stupid". On Jory's server this summer, we spent about a week making a really sweet guardian farm. To me, automation is one of the coolest things about minecraft, and it was really fun to make, along with spending a lot of time on it.

Just recognize, other people have opinions too. Your "seniority" in playing minecraft doesn't mean that much.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
FlashMarsh
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Thursday, May 7 2015, 10:36 am EST

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back in my Day
Mymop
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Thursday, May 7 2015, 3:45 pm EST
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'Soccer' said:
I'm a little confused, because this is the definition of selfish.

I don't think of it as being selfish because it ruins the game for not only me, but other players as well. Last I knew, Atvelonis agreed with most of my complaints. A year or two ago, I was on the Minecraft forum and I saw someone who had posted some complaints similar to mine. Also, just because someone states their preferences and not those of other people (because, how would I know about other people's opinions?) doesn't mean they're being selfish. You say my opinion is an example of me being selfish, but by that definition, your opinion could just as easily be used to show that you are selfish. And note that I am not calling you a selfish person, I'm just saying that your definition of selfishness is flawed.
'Soccer' said:
just saying, there's probably a reason for this considering it was a glitch.

It being a glitch isn't the reason people stopped using it. For example, redstone machines that use pistons to detect when a block updates rely on a glitch, but people haven't stopped using those.
'Soccer' said:
That addition [water guardians] was made as something to combat the complaints that minecraft became too easy.

Well, it doesn't make the game harder at all because nobody ever goes to the ocean. What they should have added is something like bears or tigers. You know, things that wouldn't only spawn at night like monsters, but would still be dangerous, or something simpler like increasing the amount of damage that mobs deal. And yes, I hate them because of how unrealistic they are.
'Soccer' said:
Your "seniority" in playing minecraft doesn't mean that much.

I realize that. However, I stand by my earlier statement that newer players would not know what Beta was like. I highly doubt that many people play Beta anymore, and since the players I consider "newer" are people who joined after Beta, I assume that most newer players have never played Beta, and that therefore they don't know how the game was back then. And because they don't know what Beta was like, they don't understand why I complain about these things. I personally think that the game was best around Beta 1.4 to 1.6, and that some of the changes that the new devs are making make the game less interesting.
-----
Another thing that bugs me is how a while ago they replaced roses with poppies. Roses were my favorite flower in the game, and the poppies have an ugly texture in my opinion. I was also informed by Atvelonis that many people on the Minecraft forum complained about the removal of roses from the game, and, if I remember correctly, he also expressed indignation about it.


Spoiler:
Yimmy
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Thursday, May 7 2015, 5:04 pm EST
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Quote:
And yes, I hate them because of how unrealistic they are.

Might as well stop playing video games, then.
Note that, as a business, they need to put much higher priority on getting new players, not keeping old ones. Unless you've been donating frequently, you're not making them any money. However, that kid that just bought it because he saw how the new features are is making them money.
Went ahead on to google, looked up the definition, and sorry soccer, but it did not say
'mymop' said:
I'm annoyed . . . because I can't play mulitplayer without being subjected to them,
but instead,
'Google' said:
lacking consideration for others; concerned chiefly with one's own personal profit or pleasure.
which, I'm sorry mymop, is what that sentence implies. If people enjoy using potions, let them use potions. I'm sure there's other servers out there, with people that play to your liking. You didn't just say that you didn't like potions, you said you didn't like it that people used potions, which is, in fact, completely different. Here's an example. Say for example I said " I don't like first person shooters", people would be fine, but if I said "I don't like it that people play first person shooters", people would likely take much more offense
Also, they just made roses a different thing and replaced the original roses with poppies.
Mymop, people will go to the ocean because there's a reason now.
Well people are gonna stop using glitches if there's an intended way around it. Not only is it easier, but it's also, you know, not a glitch. Block update detectors are things that don't exist outside of glitches.
Also, mods aren't that bad for performance at all. I have just about the crappiest computer ever, and mods barely, if at all, lower the performance. There is most definitely a mod allowing you to change features to their previous version or remove them, but unfortunately I don't remember what it is.


Spoiler:

Interguild discord!! People use it!!
soccerboy13542
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Thursday, May 7 2015, 9:27 pm EST
~*~Soccer~*~

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Is there any way I would be able to get a ton of sand? hopefully without destroying a desert? D: (or if so could i be directed to said desert?) glass seems to be hard to get.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.

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