Anyone notice the three with water were the three worst?
Also, here is what I though:
#1:sediment of Dew
Design:1.25/3 A bit blocky and the jump-through-crawlspace-next-to-ladder parts are annoying.
Difficulty:2.5/3 Very long level with annoying parts like the ladder crawspace parts.
Fun:0.75/4 Not really. Pretty annoying. On my second try, I quit at the second time you visit the ladder part.
Total:4.5/10
#2:The decent
Difficulty:2.25/3 Made it only past the first puzzle, but I could probably finish if I practice.
Fun:3.5/4 Pretty entertaining IMO
Design:1/3 a bit blocky beetween levels.
6.75/10
#3:Mental Madness
Difficulty:1.5/3 Never completed it, but almost always get close to winning.
Design:2/3 The brain looked nice, but areas outside the brain could use more creativity
Fun:1.5/4 It gets annoying when you die with a lot of treasures. But you always feel proud that you get far and always think you will win until...
Technical bonus: -1 for not being much of a parody
Total:4/10
#4:Missing Lynx 3
Difficulty:1.75/3 I would've won if I destroyed a crate before the zero G part! and that was only once!
Design:2/3 Concept was nice, but the level was blocky
Fun:3.5/4 Really need to hurry and don't have time to comment.
Total:7.25/10
#5:The Acent
Difficulty:1.6/3 Almost got the last treasure one time.
Design:0.5/3 Totaly blocky and just OK trap design. Also, the first
may be cheatable by holding right. Sorry if that was intended.
Fun:2.75/4 Got a few good plays out of it before it got anooying
Total:4.85/10
#6:ExploreSunkenTitanic
Difficulty:2.25/3
Fun:0.5/4 Very annoying with it being easy to miss a treasure in the annoying first part and the rest is also annoying. You can easily get stuck in a steel crate when going for an air pocket
Design:1.1/3 You made good use of the bottom, but the top half is too empty. Also, the stalagmites at the top look ugly.
Total:3.85/10
#7:I Never Actually Left
Difficulty:0.1/3 only thing close to a trap is the boulders and it's hard to get killed by the spikes.
Design:0.5/3 At least it isn't cheatable!
Fun:0/4 Too easy and nothing else good.
Total:0.6/10
#8:The Pill
Difficulty:2.25/3 Most of the difficulty here comes with the length.
Design:1.75/3 Puzzles were a bit easy, and a bit too much terrain was used.
Fun:3/4
Total:7/10
#9:Cataclysmic Eruption:
Difficulty:2.45 Very hard, but may be beaten by shos or CSD some day.
Design:2/3 Dynamite looked good, but something wasn't right. The trap idea was also good.
Fun:0.75 Fun should've lasted a lot longer, before annoyance took over.
Technical bonus: -2/3 for not completely parodying FCE III
4.5333333333.../10
#10:The Spike Dream
Difficulty:2.3/3 Made it to the middle of the very top and could probably win with a
lot of hard work.
Design:1.75/10 Nice traps, but a bit blocky, especially in later parts. Sill, it looks oddly attractive with it's compactness in parts.
Fun:2.75/4 lasted enough for at least a smile, and it was very good when it lasted.
Total:6.8/10
#11:Large Hadron Collider 1
article Tunnel of Doom.
Difficulty:1.75/3 Got to just before the signiture and could probably win if I tried enough.
Design:1.75/3 left half was a bit emty, but right was better.
Fun:2.25/4 strangly addictive.
Total:5.75/10
Rankings:
1:Missing Lynx 3
2:The Pill
3:The Spike Dream
4:The Decent
5:LHC1
ToD
6:The Acent
7:Cataclysmic Eruption
8:Sediment of Dew
9:Mental Madness
10:Explore Sunken Titanic
11:I Never Actually left
What did others think?