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User Comments (5) | Yaya |
Age: 29 Karma: 747 Posts: 5367 Location: Ohio (US) pm | email
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This is really cool. I do like the fact that they don't pause the game anymore. So how does the messages switching positions around Hannah work? Does it go from above Hannah to below her if she's crawling?

COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma. | | DroidFreak36 |
HATPC Reborn Dev
Age: 31 Karma: 200 Posts: 491 Gender: Male Location: droidfreak36.com pm | email
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Yeah, it goes below Hannah when you're ducking. Specifically, it goes below Hannah whenever the camera is looking down, which is most of the time you're pressing the down key, but not if you're ladder climbing or swimming or midair. Something like that. Likewise, it switches between right and left to match which way Hannah is facing, and thus which way the camera will face.

Quote: Rictory for Ralkyon!
HATPC Reborn home page | | DroidFreak36 |
HATPC Reborn Dev
Age: 31 Karma: 200 Posts: 491 Gender: Male Location: droidfreak36.com pm | email
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Also, the messages move down to match Hannah's height whenever she's in a crouching or swimming animation but not looking down.

Quote: Rictory for Ralkyon!
HATPC Reborn home page | | shos |
~Jack of all trades~
Age: 32 Karma: 390 Posts: 8275 Gender: Male Location: Israel pm | email
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This is cool; But the whole moving when the down button is touched is a bit jumpy to me. When you hit down, it takes a second or so until the cam actually does that - perhaps we can add that delay to the box moving too, to make sure it actually means something?
*also unrelated:
in the end when hannah jumps from the ladder, it looks like she's a bullet being fired, lol. the swimming hannah is in ballistic movement, lolz
| | DroidFreak36 |
HATPC Reborn Dev
Age: 31 Karma: 200 Posts: 491 Gender: Male Location: droidfreak36.com pm | email
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'shos' said: This is cool; But the whole moving when the down button is touched is a bit jumpy to me. When you hit down, it takes a second or so until the cam actually does that - perhaps we can add that delay to the box moving too, to make sure it actually means something?
Honestly I could probably remove the tie between the down button and the vertical position of the dialog box now and just make it respond to the camera's movement now that dialog boxes actually respond to the camera's position.

Quote: Rictory for Ralkyon!
HATPC Reborn home page | | |
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