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« Blogs Index < Game Guides < HATPC Guides < Beginners' Guides < Tiles
« Livio's Blog

This guide is on how to use the following tiles:
Water Crate
Water Tap Crate
If you do not see them in your CaveMaker, it's because you are using the wrong version of CaveMaker. These crates were once included in the very first version of CaveMaker, which was uploaded only a few days before the current version replaced it. However, we recommend that you download our own custom-built version of CaveMaker, programmed by user canadianstickdeath. You can download the program here.

How to Use the Water Crate

Ability: When destroyed, releases a certain amount of water from all water taps
Useless when: There are no water taps in the level
Works great with: Water Taps, Water Tap Crates

In order to use a water crate, all you need is at least one water tap somewhere in your level. When you break a water crate, all water taps will release a bunch of water in one moment. According to jellsprout, "A water crate adds 147 bits of water for each tap in the level. . . . 8 bits of water go into one square."

How to Use the Water Tap Crate

Ability: Its existence in the level freezes all water taps. Break a water tap crate to start them all.
Useless when: Another water tap crate has already been broken, or if there is no water tap in the level.
Works great with: Water Taps, Water Crates

If you put at least one water tap crate in your level, none of the water taps in it will start until at least one water tap crate has been broken.

Tips for CaveMaking

  • Use water crates when you want to fast-forward the effects of your water taps.
  • Combine water tap crates with water crates to gain more control over how much water is in your cave and at what time.
  • To get a more precise amount of water in your cave, try changing the number of water taps you're using. Or try changing the number of water crates.
  • Be aware that using too many water taps or destroying too many water crates at once will significantly make the game slower.
  • If you want to keep water taps frozen throughout the entire level, it is common practice to place the water tap crate in an impossible-to-reach location.
  • You can still find uses for these crates even if there are no water taps in the level.
  • These crates are similar to wooden crates, except they do not make you bounce back when you hit them. You can use this to your advantage.
  • Water Crates look very similar to wooden crates. You can confuse the player by mixing them with a few wooden ones, which the player might need to land on in order to have something to bounce off of.

Example Video and Level

See the video below to see this crate in action. Or if you prefer, look at the example level to the right. I suggest using that level as a starting point for your own experimentation with the tiles. For your added convenience, here is a link to the uploader page, which opens in a new tab.


Didn't want to read? Watch the video instead!
Example Level:
WaterCrateSample
terrain 4
background 1
water clear
xxxxxxxxxxxxxxxxxxxxxx
x                    x
x                    x
x        t           x
x                    x
x                    x
x                    x
x                    x
x                    x
x                    x
x                    x
x         x          x
x         x          x
x         x   @ ! @  x
x         x #       Dx
xxxxxxxxxxxxxxxxxxxxxx

[?] Karma: +1
User Comments (13)
« Forum Index < The Hannah and the Pirate Caves Board

Livio
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Friday, July 16 2010, 11:20 pm EST

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for those of you online right now, the video is still processing. wow that was fast! This is my entry for that IO round.
shos
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Wednesday, July 21 2010, 9:10 pm EST
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any info about the effects of these stuff when the level has no side boundaries? floor?


canadianstickdeath
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Wednesday, July 21 2010, 9:56 pm EST

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shos said:
any info about the effects of these stuff when the level has no side boundaries? floor?
This article is about water crates and water tap crates. If you wanna write the article about water taps, be my guest.

Also, should this article be in the beginner's guide category?
shos
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Thursday, July 22 2010, 4:37 am EST
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canadianstickdeath said:
shos said:
any info about the effects of these stuff when the level has no side boundaries? floor?
This article is about water crates and water tap crates.
so you think that should be in the bouldaries-less-caves category? well then when it's written we should at least link there.


Ckjr
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Thursday, July 22 2010, 6:26 am EST

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You can include Side Boundaries in that blog if you are going to make one.

Side Boundaries
Quirvy
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Thursday, July 22 2010, 12:43 pm EST
  

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While people are posting here...

The Part Under Water Tap Crates said:
Useless when: Another water tap crate has already been broken.
You forgot to mention that it's useless when there is no water tap present in the level

Quote:
Use water tap crates when you want to fast-forward the effects of your water taps.
Should just be water crates.



spooky secret
shos
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Thursday, July 22 2010, 3:15 pm EST
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Ckjr said:
You can include Side Boundaries in that blog if you are going to make one.

Side Boundaries
there's no water in that level, ck, the idea is to see how water crates /tap crates react with no boundaries.


jellsprout
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Thursday, July 22 2010, 4:26 pm EST
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For side boundaries, I recall that only the lack of a floor causes the water to drain. I think that a wall-less level still stops water at the boundaries and I know that a ceiling-less level stops water at the top. However the top part that is directly above the water tap starts glitching. That single tile will fill up and once it's full empty again and repeat this process.  


Spoiler:
shos
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Thursday, July 22 2010, 5:43 pm EST
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taps on the sides? shockwave?

and where does the water stop at the sides? air pockets nearing them, and stuff?


jellsprout
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Friday, July 23 2010, 4:41 pm EST
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Just try it out. Takes about 5 minutes.


Spoiler:
shos
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Friday, July 23 2010, 5:41 pm EST
~Jack of all trades~

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jellsprout said:
Just try it out. Takes about 5 minutes.
'just try it out' is not quite something you write in a guide...


jellsprout
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Friday, July 23 2010, 5:55 pm EST
Lord of Sprout Tower

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Try it out and write your results in the guide.


Spoiler:
Livio
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Monday, July 26 2010, 12:58 pm EST

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fixed the stuff in this guide.

I think we might need to reorganize the blog categories. We can't just dump everything into the Beginners section. Maybe we need a "Tiles" section. I'll go add it...

« Forum Index < The Hannah and the Pirate Caves Board

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