« Forum Index < The Hannah and the Pirate Caves Board | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
|
Has anyone ever made a sprite sheet of all of the images in HATPC? If not, would anyone be interested in making one?
It would prove really helpful in testing Aeon, since we don't have much original artwork to work off of right now. | | shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
|
um, no? what do you mean? I thought we quite do have some original artwork.
| | jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
|
This is what I already had from HatIC:
I might have HatPC somewhere, but I'm not sure. If I've made that sheet before, it was several years ago so I don't know where it would be then.
Edit: Pink is background, orange is transparent. Back then I still used MS Paint, which doesn't support transparent.
Edit2: I also found this:
| | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
|
What I want are the other frames of the animations. | | jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
|
That will take a lot more work. I tried that once, but Print Screening on my laptop is hell. I won't be able to do that this week at least.
| | shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
|
perhaps record the movements in high-quality recorder and split frames?
| | jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
|
Those recorders aren't high quality enough.
| | shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
|
well there must be something. you could also use a program to slow down the game, and then record. like, instead of speeding up the recording, slow down the gameplay.
| | |
« Forum Index < The Hannah and the Pirate Caves BoardIn order to post in the forums, you must be logged into your account. Click here to login.
|