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The galleries are finally up again! And they have been renamed to "User Level Database
Add a New Game" instead. I believe that in the staff forum, I estimated that it would take me maybe a day to revamp the galleries, if I hurried. Well, it's been an entire week already.... It turns out that I went completely overboard adding some extra features to the galleries, and I didn't even add all of the ones I wanted to add yet. There's so much new stuff that I'm making a list of it all:
  • You can switch your browsing between games much easier and keep browsing only that game without too much disturbance. And you see more options available when you have certain games selected.
  • The search and all the options you'll need can be found on the regular browsing structure. Much better than before...
  • You'll see new links to some general searches, such as newest, largest, top-rated, series, etc.
  • Each level now tracks the number of characters that the level code takes up. This number can be used to determine the "size" of each level because the larger the level, the bigger the level code is, thus letting you easily find the largest or smallest levels on the site.
  • Not all games track the size of their codes, and when viewing HATPC levels, the size is determined based on level dimensions, which is determined to be as accurate as when you open the level in HATPC, which means that it doesn't count lines that get cut off.
  • Series now come up mixed into your regular results, but you can turn that off by selecting the "Only Levels" option for the "Search In" field.
  • Series pages look better, and while browsing, levels will tell you what series they are a part of.
  • Any old gallery links will now redirect you to the new correct links.
  • When you view a level, it now tells you if that level has been submitted into a currently-running competition. Also, the trophies are now displayed below the level code.
  • New Random Level Generator that lets you control what games it looks through.
  • HATPC levels now record dimensions, water type, and if the level is glitched by the Uploader. All of these attributes update when you first add the level and with every consecutive edit.
  • When viewing HATPC levels, you can choose an option to display related CaveList results. I think this is really cool. Now you can search the level database and the CaveList at the same time. But it only gives you the first 24 results in order to make room for the level database results; for the rest you can follow a link to the CaveList search page to continue your search. Many browsing options are translated into the CaveList search, including when you order by rate, it orders by praise.
  • The Add Levels page now forces you to pick a game before you go in, and once you make a level for one game, you cannot change its game ever again.
  • The Add Levels page and the Edit page both look much better now. It was from my attempt to make the page feel less cluttured as I added more options, like how you can now create a new series right there on the spot as you add a new level.
  • When you add a level or edit a level, it'll automatically redirect you to the page of that level, similar to how it works when you make a new post. But you also have the option to change where you get redirected to. For example, in the add levels page, you can select an option for if you want to add another level right away. This should make adding several levels to the gallery easier.

Some other stuff I plan to add very soon is the ability to upload files straight to the site, instead of what we have now where you post a link a file on another site. I was also thinking of adding some more browsing options, like a "next level" and "previous level" set of links when you view a level, and it'll bring you to an adjacent level based on the search that you were looking at. And maybe a tiny list of "related levels" or "other levels by this user" to come up at the bottom of the level.

Anyway, enjoy the new level database. And report any glitches and any requests right away.
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shos
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Thursday, August 6 2009, 8:15 am EST
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we must also have the files antivirus-checked before they upload! :O


Livio
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Thursday, August 6 2009, 7:25 pm EST

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'shos' said:
we must also have the files antivirus-checked before they upload! :O
right now it checks to see if you have the right file type associated with that game, so that's probably enough to stop most viruses.
'canadianstickdeath' said:
While your at it, are you going to add mod-required-approval for uploaded (external and Interguild) file and URL games?
I didn't really plan to. do you think we'll need it?
shos
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Thursday, August 6 2009, 8:51 pm EST
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'Livio' said:
'shos' said:
we must also have the files antivirus-checked before they upload! :O
right now it checks to see if you have the right file type associated with that game, so that's probably enough to stop most viruses.
i'm really not sure of that. you can hide stuff inside things uo know. i can put you a virus in a word document =\


Livio
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Thursday, August 6 2009, 8:56 pm EST

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you can hide a virus in anything, yes, but I think your safe as long as you don't try to execute the file. Executing it is much different from merely loading it's contents, I hope...
shos
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Thursday, August 6 2009, 9:38 pm EST
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actually, no; my friend and I, around 7th grade i think, have coded some .bat file and loaded its contents into a word document; so whenever you opened the word, not necessarily that file, a bunch of messages will pop up with curses and stuff and the only way to get rid of it was to restart the computer. my friend even prevented the user from accessing the ctrl+alt+del thingie, dunno how he did that.

so i assume people who write serious viruses can do more.


Quirvy
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Thursday, August 6 2009, 9:39 pm EST
  

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Wow, shos, you guys are completely crazy.



spooky secret
shos
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Thursday, August 6 2009, 10:19 pm EST
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'Midnight' said:
Wow, shos, you guys are completely crazy.
....we were young and stupid...and we wanted them to replace those computers with new, better ones, so we crashed the whole place almost completely in many ways, and eventually they actually did replace the computers. we rock


canadianstickdeath
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Friday, August 7 2009, 12:36 am EST

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A VIRUS CHECKER CAN'T POSSIBLY KNOW IF THE FILE IS HARMFUL; IT JUST CHECKS TO SEE IF THE FILE IS LIKELY A KNOWN VIRUS. IF I WERE TO WRITE A VIRUS MYSELF, IT WOULD LIKELY NOT BE DETECTED BY ANY ANTI-VIRUS SOFTWARE.

I'M AGAINST THE UPLOAD-TO-THE-INTERGUILD FEATURE, WITHOUT -AT LEAST- MOD APPROVAL, AND SINCE YOU'D HAVE TO MAKE MOD APPROVAL, YOU MIGHT AS WELL ALSO INCLUDE IT FOR URL AND EXTERNAL UPLOAD LEVELS, SINCE THOSE COULD ALSO BE DANGEROUS.
shos
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Friday, August 7 2009, 8:19 am EST
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'canadianstickdeath' said:
A VIRUS CHECKER CAN'T POSSIBLY KNOW IF THE FILE IS HARMFUL; IT JUST CHECKS TO SEE IF THE FILE IS LIKELY A KNOWN VIRUS. IF I WERE TO WRITE A VIRUS MYSELF, IT WOULD LIKELY NOT BE DETECTED BY ANY ANTI-VIRUS SOFTWARE.

I'M AGAINST THE UPLOAD-TO-THE-INTERGUILD FEATURE, WITHOUT -AT LEAST- MOD APPROVAL, AND SINCE YOU'D HAVE TO MAKE MOD APPROVAL, YOU MIGHT AS WELL ALSO INCLUDE IT FOR URL AND EXTERNAL UPLOAD LEVELS, SINCE THOSE COULD ALSO BE DANGEROUS.
mm, well i didn't know that. are you sure, tho? =\


Livio
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Friday, August 7 2009, 8:25 pm EST

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then I guess we'll have to include mod-approval....... more work.....
shos
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Friday, August 7 2009, 8:49 pm EST
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can't you just have a pre-written addition to the coding that will make mod-approval systems? it's used in many places and likely to be used in the future too.


Livio
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Friday, August 7 2009, 10:13 pm EST

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yeah it's no big deal to add it, but I complain about everything
Livio
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Friday, August 7 2009, 10:23 pm EST

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I just fixed a random glitch in the galleries that should exist in theory, but I haven't actually seen yet.
canadianstickdeath
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Saturday, August 8 2009, 3:25 am EST

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'Livio' said:
I just fixed a random glitch in the galleries that should exist in theory, but I haven't actually seen yet.
And that's all you're gonna tell us about it?
Livio
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Saturday, August 8 2009, 3:28 am EST

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lol yes.

basically: now that the descriptions of levels show up in the title="" of the hyperlink when you rollover it, if the description has any quotes in it, it could cause a glitch and end the title="" thing too soon, so I just made it switch all quotes to double apostrophes when displaying it there.

now you know.
canadianstickdeath
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Saturday, August 8 2009, 3:32 am EST

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Haven't we had that glitch before? I dunno... Anyway...
Livio
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Saturday, August 8 2009, 4:06 am EST

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lol we have, in the video archive, but I didn't code that
Livio
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Sunday, November 1 2009, 1:41 pm EST

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UPDATE: Under every HATPC level is a "Related CaveList Results" search. Now at a single glance, you can see if the cave is uploaded anywhere or not. This also encourages keeping the cavelist up to date as people will update it if they don't see any results come up when they know that the level is uploaded to a certain account.
shos
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Sunday, November 1 2009, 5:44 pm EST
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cool! finally something useful!


Livio
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Sunday, November 1 2009, 5:46 pm EST

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lol and the funny thing is that I was procrastinating from working on the guides system when I added this
sinpokman
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Monday, November 2 2009, 3:58 am EST

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Wow , I don't need to check where is the cave upload on by myself .


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