« Forum Index < The Aeon Development Board | Cedric |
Age: 24 Karma: 13 Posts: 2056 Gender: Male pm | email
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...heights.
It's very simple. If you from platforms onto other platforms 20 tiles lower, you will die!!! | | krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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I don't really like the idea much at all. | | jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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I have mixed feelings for this. I like both being able to fall from as high as you want and having limited space to fall.
In the end, I think it would be better if you don't die when falling from too high. I think it fits better with how we design our game.
| | Quirvy |
 Â
Karma: 655 Posts: 7753 Gender: Male pm | email
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Reject.
I like being able to have giant pitfalls and being able to survive them.
spooky secret | | Cedric |
Age: 24 Karma: 13 Posts: 2056 Gender: Male pm | email
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Let's have options/modes. Gravityless and gravity | | Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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We've already rejected this on the old forums, I believe. I would rejelock it but I'm not entirely sure about it, so I'll just say Reject.
| | Sefro |
Karma: 313 Posts: 1136 Gender: Male Location: Canada pm | email
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Silly Isa! It's "Rejecelock", not "rejelock"! Silly, silly.
Speaking of which, where is the option to lock threads anyway? | | Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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Even I cannot lock threads!
Or maybe you have to edit the first persons post, let's see...
Yep, that's it. You pin threads and lock them there. | | Cedric |
Age: 24 Karma: 13 Posts: 2056 Gender: Male pm | email
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Sighs. This is just an effect to make it look realistic. So have it your way. | | snowman |
I am a person.
Age: 25 Karma: 38 Posts: 1209 Gender: Male Location: Singapore The Lil' Red Dot pm | email
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Rrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeejjjjjjjjjjjjjjeeeeeeeeeeeeeeeeccccccccccccccttttttttttttttttt.
| | Sefro |
Karma: 313 Posts: 1136 Gender: Male Location: Canada pm | email
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Oh yeah, forgot to say reject.
Realism went out the door around the time we decided the game would be made up of personified space critters exploring an alien planet full of inexplicable dungeons. | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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sounds like a good idea. but it's too drastic of a change and most people like to land safely no matter what. | | Quirvy |
 Â
Karma: 655 Posts: 7753 Gender: Male pm | email
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And with that, "Rejecelock"...
spooky secret | | |
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