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This is a competition we've had in the fridge for a while now. But it is time to finally start it.
For this competition, you need to make a cave that follows the following walkthrough. We don't care how the cave will be like, as long as it fits the walkthrough.

Credit goes to Dondax for the walkthrough.

HatPC Comp #34: Walkthrough Comp
This comp has already ended and has been judged.
Start Date: Monday, Feb 8, 2010
End Date: Sunday, Feb 28, 2010
Game: Only HATPC content is allowed

Competition Rules:
As the cave begins, jump on to the boulder to your left, and then jump up and hit the arrow. This will open up the passage out of the room, but it will be re-blocked a few seconds later. Therefore, quickly hop over and push the boulder through the spikes to get out of the room before it is blocked again.

From there, you should see the first treasure chest. Don't get it yet! Jump over it and hit the dynamite crate to the right, and then jump over the arrows that come flying towards you. The treasure chest should protect the boulder from them. From there, go back to the boulder and push it down the hole where the chest was. Hold right as you land so as to avoid the spike, and then jump over the boulder and push it to the right so you can use it to jump up to the platform.

Unfortunately, you have no choice but to activate the arrow above you, so do that and then quickly jump up on to the trail of metal dynamite. Hurry across and up the path as it explodes, and then, when you reach the top, jump and grab the ladder. Climb up to the platform. The boulder puzzle here is pretty straightforward, so solve it and then use one of the boulders to break the platform in the floor.

Jump in. You'll hit an arrow crate and then land on the terrain. The trap here is laughably bad, so you don't have to do anything to avoid it.  There's also a room to the left that contains a heart crate on a platform surrounded by spikes, but it doesn't look like it's possible to get, so don't worry about it. Anyway, push the boulders down, and then jump down after it. You'll land close to where you left the first boulder.

Now that you have two boulders here, you can push them both into the spike pit to the left, enabling you to run to the door, which is now open. There is an arrow crate by the door that unblocks the path to the gem. However, getting to the gem is not covered in this walkthrough. The end!

Click here for the post that released these results.

Final Results:
1st: AllIDidWasNameIt (HATPC) - Orcasaur
2nd: Isiteasyorhard (HATPC) - Kenneth
3rd: Cave (HATPC) - sup_mus
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jellsprout
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Monday, February 8 2010, 3:09 pm EST
Lord of Sprout Tower

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Comp time.


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Orcasaur
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Monday, February 8 2010, 10:03 pm EST
Rawr~~

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Lol. dont you mean  hatpc comp 35? :p


Random things go inside this box.
Harumbai
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Monday, February 8 2010, 11:53 pm EST
[|]-Irrelevance-[|]

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Can you add extra things into the traps as long as the main idea of the traps is kept?


Check out "Forever" on Harumbaitester.

Bang Jan
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Tuesday, February 9 2010, 3:19 am EST
I'm zany to the max!

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Jell, this is comp 35. not 34.


0110001001100001011011100110011100100000011010100110000101101110

Latest movie watched: Hot Fuzz

Spoiler:
Teo
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Tuesday, February 9 2010, 9:27 am EST
Detective

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I don't understand exactly, I must make a cave like in the text and make a wt?
Isa
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Tuesday, February 9 2010, 9:45 am EST
No. I'm an octopus.

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Exactly, except for the walkthrough part - just make a cave.
Livio
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Tuesday, February 9 2010, 7:15 pm EST

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sounds like an easy cave to make. I might join if I find myself with the time.
Teo
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Wednesday, February 10 2010, 10:47 am EST
Detective

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I think I can got one of last places, for me, it's impossible to read the walkthrough correctly in english.
Teo
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Wednesday, February 10 2010, 3:42 pm EST
Detective

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Okay, I translated into polish and I don't understand nothing without the first sentence. I'll try read it in english.
Teo
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Sunday, February 14 2010, 6:05 am EST
Detective

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I think it's not too interesting. Who making a cave for it?
Bang Jan
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Monday, February 15 2010, 2:16 pm EST
I'm zany to the max!

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nobodys doing anathing! this will be worse than the dda comp. SAVE US!


0110001001100001011011100110011100100000011010100110000101101110

Latest movie watched: Hot Fuzz

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everyone to only mak
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Monday, February 15 2010, 2:56 pm EST

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bang_jan said:
nobodys doing anathing! this will be worse than the dda comp. SAVE US!


It IS worse!
Livio
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Monday, February 15 2010, 9:23 pm EST

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there's still a week left in the comp. But it sure would be a shame if no one was able to join, b/c this actually sounds like an interesting theme.
shos
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Wednesday, February 17 2010, 2:37 pm EST
~Jack of all trades~

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I had a test in the university today, i have one tomorrow, and i have one next week, so i'm out of this one.


Livio
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Sunday, February 21 2010, 2:11 pm EST

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hmm, zero entries. Maybe the giant wall of text that is the rules scared people away
Sefro
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Sunday, February 21 2010, 3:31 pm EST

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Also, it's probably one of the hardest comps to date... That may affect it, too.

Seems like the comps for making small caves are always the most successful.
shos
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Sunday, February 21 2010, 3:42 pm EST
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this has so much potential, that i say make the deadline later.


jellsprout
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Sunday, February 21 2010, 3:45 pm EST
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I see we still have tomorrow. If there are no entries by then, I'll make one myself.


Spoiler:
Yaya
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Sunday, February 21 2010, 3:49 pm EST
The Dawning Of The Age Of Yaya

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Another hit competition brought to you by, The Interguild.




Give me +karma. Give me +karma.
Livio
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Sunday, February 21 2010, 3:55 pm EST

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I like the idea of extending the comp, but I don't want to do it unless people plan to actually enter.
shos
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Sunday, February 21 2010, 3:55 pm EST
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I have a test in infinitesimal calculus 3 this Wed, after that i may be able to join.


Orcasaur
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Sunday, February 21 2010, 4:10 pm EST
Rawr~~

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Very very hypocritical statement ahead.  You have been warned.  

Spoiler:


Random things go inside this box.
jellsprout
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Sunday, February 21 2010, 4:22 pm EST
Lord of Sprout Tower

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Because Quirvy will otherwise start whining again that I haven't been exact enough in my rules, you have to stick to the walkthrough. That walkthrough should be an exact walkthrough for your cave.


Spoiler:
Sefro
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Sunday, February 21 2010, 6:25 pm EST

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However, there is quite a bit of lee-way for you to add whatever you like to the cave outside of the walkthrough; getting the Gem is intentionally left out of it, after all.  
Harumbai
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Monday, February 22 2010, 12:01 am EST
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I felt too restricted by the preciseness of the walkthrough. I could make a level for it, but I'd feel so bad about how it would play afterwards. Maybe I'll whip one up tonight.


Check out "Forever" on Harumbaitester.


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