Log In
Name:
Pass:
Online Members (0)
No members are currently online.
Current Interguild Time:
Sun Oct 25 2020 12:46 am
Member Chat Box  [click here to enlarge]
Recent Posts and Comments
ShareThis
  
Minecraft Comp #2: Interguild Theme
This comp has already ended and has been judged.
Start Date: Sunday, Oct 9, 2011
End Date: Sunday, Nov 6, 2011
Game: Only Minecraft content is allowed

Competition Rules:
Finally a new comp! This one is brought to you by Bmw:

Bmwsu said:
"O! hey, can you see, in the internet's great might,
The Interguild's awesomeness, banner's are a'streamin',
Whose database and video archive shows in the night,
In the chat box, we cheered, banners flying with high esteem?
And KarmaBot's nuke cloud, always without a care,
Gave us hope, that one day, we'd be in the air!
O!, stay down and you won't go down to the grave,
Look in awe, you dumb fool, upon our epic caves."


Proudly display the colors of the Interguild in the comp!  Make something related to the Interguild, whether it be Hannah, the "logo", D52, etc.  Be as original as you can!

1) No copying ideas from other stuff already built on the server.
2) Remember to be creative, yet still keep it looking nice, and pay attention to details.  Sloppiness will result on
an unsatisfactory mark on your official building record.

Competition ends on November 6th.
This comp is going to run for a month, mainly because of how busy everyone's been lately. Also, unlike the last comp, collabs are allowed.

I might make a video of all the entries when it's done, so if you don't have Minecraft, feel free to sign up as a judge.

Let's start filling up the new server with awesome projects!

Click here for the post that released these results.

Final Results:
2nd: The Interslide (Minecraft) - krotomo, Kooler
« Previous Post  |  Next Post »
User Comments (53)
« Back to News Page
« Forum Index < The Minecraft Board
«Previous | 1, 2, 3 | Next»

Livio
[?] Karma: 0 | Quote - Link
Saturday, October 15 2011, 8:09 pm EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
Is anyone making anything for this comp? I'm thinking of building Quirvy's Great Lakes City if I find the time for it.
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 2:53 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Well, now I have WE, I'm probably going to do a giant version of me (my MC skin), sitting at a desk on the Interguild. But I'm not sure because that would be very hard to make.




Livio
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 2:57 am EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
that sounds pretty cool actually. Especially if you get the monitor to look like interguild.org
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:06 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Livio said:
that sounds pretty cool actually. Especially if you get the monitor to look like interguild.org


I was planing on using the random chat page. And just use avatars that are easy to make on MC. Actually, yours would be a very good one to do.  




Livio
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:10 am EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
I suggest making the monitor first, and then make your statue to scale. Actually, it would be pretty awesome already if it was just the monitor by itself.
Yuggy
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:19 am EST
I am a wise goat

Age: 22
Karma: 64
Posts: 1609
Gender: Male
Location: UK
pm | email
I'm doing a recreation of bowick. It's gonna be very detailed and very cool.
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:22 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Livio said:
I suggest making the monitor first, and then make your statue to scale. Actually, it would be pretty awesome already if it was just the monitor by itself.


I haven't used a monitor before. How would I make it?




Livio
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:23 am EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
By monitor I mean the computer screen that's supposed to look like the interguild
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:33 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Ohhh... ok because that was my plan and then being me I got confused. It would be good to make that first. But it would have to be floating.

I think I'll do it like this...

1 Chair
2 Me
3 desk
4 bottom of computer
5 monitor
6 build rest of computer around screen
7 build keypad

Although I would have to be very big. Maybe 9 blocks = 1 pixel.




Yuggy
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:38 am EST
I am a wise goat

Age: 22
Karma: 64
Posts: 1609
Gender: Male
Location: UK
pm | email
Shavey Dave said:
Ohhh... ok because that was my plan and then being me I got confused. It would be good to make that first. But it would have to be floating.

I think I'll do it like this...

1 Chair
2 Me
3 desk
4 bottom of computer (Actually laptop)
5 monitor
6 build rest of computer round screen

Although I would have to be very big. Maybe 9 blocks = 1 pixel.
Maybe too big...
even one block to one pixel would be huge. Do you realise how many pixels are on a page?
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:45 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Well, if think about the text is going to be pretty darn small compared to me. I could reduce it to four blocks for every pixel. But for this thing ti work so the text looks small I need to be pretty big.




Livio
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:48 am EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
Since you have World Edit, you could build the monitor first and then move it later.
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:54 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
I'd probably mess it up some how, but I'll look at moving stuff in the WE guide.




Yuggy
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:56 am EST
I am a wise goat

Age: 22
Karma: 64
Posts: 1609
Gender: Male
Location: UK
pm | email
Why don't you do one block for one pixel? Just that, infact, will be thousands of blocks across...

Shavey it's as simple as copy or cut, and paste. The commands are in SK's wiki, first result for googling worldedit commands
Livio
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 3:58 am EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
cut and pasting is more complicated than you think though. It all depends on your position and it doesn't rotate like you'd expect.
Kooler
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 4:17 am EST
find me in your local trashcan

Age: 20
Karma: 25
Posts: 1432
Gender: Male
Location: California, USA.
pm | email
Well, Krotomo and I are entering, and we will have our entry up soon, just we may have to put up some finishing touches if KRo needs/wants any.


go drink some water
Bmwsu
[?] Karma: 0 | Quote - Link
Sunday, October 16 2011, 4:36 pm EST

Age: 24
Karma: 175
Posts: 2557
Gender: Male
pm | email
Shavey, 4 blocks a pixel will mean that you won't have enough room.  That is way to big, trust me.


Shavey Dave
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 3:10 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Bmwsu said:
Shavey, 4 blocks a pixel will mean that you won't have enough room.  That is way to big, trust me.


I ment every pixel on my skin. I will have 9 blocks for every pixel on me. The pixels on skins are big




Yuggy
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 3:26 am EST
I am a wise goat

Age: 22
Karma: 64
Posts: 1609
Gender: Male
Location: UK
pm | email
Lol, at first I did think you meant the computer screen...

Due to hight regulations (64 blocks up) that would still be too big.
jazz
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 3:43 am EST

Karma: 108
Posts: 3050
pm | email
But you could dig underground. 127 would be your limit.
Kooler
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 5:10 am EST
find me in your local trashcan

Age: 20
Karma: 25
Posts: 1432
Gender: Male
Location: California, USA.
pm | email
Yes, but if he uses the super pick axe then he can have around 200 blocks, but then it would look like a Sparata hole.


go drink some water
Shavey Dave
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 12:44 pm EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Ah, **** I might almost definitely will not finish it in time




Livio
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 2:44 pm EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
then try to scale down the scope of your project. You still have 3 weeks, don't give up!
jazz
[?] Karma: 0 | Quote - Link
Monday, October 17 2011, 7:12 pm EST

Karma: 108
Posts: 3050
pm | email
just delete a big hole with we and flatten the bedrock, make the land slope down.
Shavey Dave
[?] Karma: 0 | Quote - Link
Tuesday, October 18 2011, 3:05 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
pm | email
Yeah, I supose but I still haven't used WE yet. I will start the Shavey Dave - Interguild monument/statue thing today!





« Forum Index < The Minecraft Board
«Previous | 1, 2, 3 | Next»

In order to post in the forums, you must be logged into your account.
Click here to login.

© 2020 The Interguild | About & Links | Contact: livio@interguild.org
All games copyrighted to their respective owners.