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shos
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Thursday, July 9 2009, 2:06 pm EST
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because it makes it simply traveling, instead of, oh dear, what am i gonna do now? the whole point of invisibility is that you don't know it's there. like fake crates; if your way is blocked, you'd see if that was a fake crate, won't you?  


Livio
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Thursday, July 9 2009, 2:08 pm EST

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well, like I said, it'd be a cool extra. when I saw the title, I thought we could just do it as an extra terrain color without having to make the complicated activation thing.
jebby
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Thursday, July 9 2009, 7:08 pm EST
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I don't think this will have wide practical use so REJECT
Livio
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Thursday, July 9 2009, 7:09 pm EST

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if there's anything that would have practical use it would be an option for an invisible character.
shos
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Thursday, July 9 2009, 7:53 pm EST
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well, THAT is an idea gentlemen! i APPROVE both.


Silver
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Thursday, July 9 2009, 8:48 pm EST

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APPROVE!! APPROVE!!
canadianstickdeath
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Thursday, July 9 2009, 11:46 pm EST

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REJECT

I don't like the idea of just having invisible terrain. Sounds evil and pointless. I guess it could have a purpose if other objects can go through it, but if that's why you're doing it, it'd be nice if it were somehow visible. If, instead it's like it's air, except, when touched by a character, it becomes normal terrain, then NEUTRAL.

I'm going to point out that I'm just describing gameplay mechanics. When I say "becomes normal terrain", I just mean that that's how it'll behave. When I say "somehow visible" I mean that it could have a graphical representation to show its purpose, like, a force field that doesn't permit living organisms to pass through, or something.

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