« Forum Index < The Aeon Development Board«Previous | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 | Next» | jazz |
Karma: 108 Posts: 3050 pm | email
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I guess we compile a soundtrack if we ever get around to doing that. | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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NP Username: xaantan | | soccerboy13542 |
~*~Soccer~*~
Karma: 450 Posts: 4466 Gender: Male Location: 1945 pm | email
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Hey dekudude, how do you make these?
'Livio' said: You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me. | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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That's a good idea. I'll make a tutorial one of these days in a big blog post.
NP Username: xaantan | | Yaya |
Age: 29 Karma: 747 Posts: 5367 Location: Ohio (US) pm | email
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Ooh, I'd appreciate that guide.
COMING SOON: A giant meteor. Please.
Give me +karma. Give me +karma. | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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Since I'm pretty settled in now, I've been working on a song you might be able to use in Aeon. It's more upbeat and catchy, which might go against your theme, but looking at Hannah and the pirate caves, it should work well, unless you want a darker grittier style. I should have it done by tomorrow or possibly tonight if I feel ambitious. | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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this looks great, but I can't hear any of it b/c I forgot to bring my headphones (I went home for the Labor Day weekend, and left that stuff in my dorm). I'll just mark this stuff as "Read Later". | | jazz |
Karma: 108 Posts: 3050 pm | email
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I guess we could have a choice of music for each level, kinda like Dr. Mario but different??? | | FlashMarsh |
Age: 25 Karma: 99 Posts: 2727 Gender: Male Location: UK pm | email
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| | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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'rosabellis' said: I guess we could have a choice of music for each level, kinda like Dr. Mario but different???
I don't think that would be a great idea. It could work, but I think only the level editor should allow music choices. It just makes more sense-- some designers want their level to have a particular feel. Music does a lot to a game: crazy choices could screw that up.
NP Username: xaantan | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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I listened to these songs now. Guyguy, I really did not like that first one. The second one was better, but I dunno, I still didn't enjoy it much. | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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Livio. is it possible for you to program the songs into the game so that it plays an intro, then loops a song? I guess essentially it might be possible with two files (the intro and the song that will loop) but is it possible to do with just ONE file?
I keep writing songs that have an intro, but I want them to loop at a point after the intro.
Let me know as it will decide what I do with this song I'm working on for you. | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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'the_grimace' said: Livio. is it possible for you to program the songs into the game so that it plays an intro, then loops a song? I guess essentially it might be possible with two files (the intro and the song that will loop) but is it possible to do with just ONE file? with two files, yes it's possible. But with one file? Maybe. There might be some function in Flash that let me split a song into two, but that would assume I know where to split it for each. I haven't looked much into sound-editing with ActionScript yet, though.
Maybe just save the song with the intro and then have it loop back to whatever point once and then the file will end. That way we could listen to the song the way it's meant to be. But for the game-ready files, you could upload try the two-files approach. | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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http://www.mediafire.com/?j3b4ofj8naoa8ae
Here's the VERY ROUGH MIX of the song. Definitely not anywhere near final, but does have all the parts I will probably use. Also, ignore the little blurb in the beginning. It does that rarely from converting. I just rushed this out fast so you could hear it. | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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Hey The_Grimace, that's really good. It's soooo catchy. I talked to you about this on AIM. Just fix that stuff, and it'll fit into Aeon wonderfully.
Also: http://www.mediafire.com/?9fmzkgm8bps4172
Another modification... hopefully the last one. Livio, you might want to update the link at the top of the thread with this new address.
NP Username: xaantan | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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oh I forgot about the links, b/c lately I've just been saving the files to my computer. | | Harumbai |
[|]-X-[|]
Age: 30 Karma: 260 Posts: 1743 Location: New Zealand pm | email
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I've done it though .
Upcoming HatPC level: Sanctuary, coming soon to an internet browser near you... | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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Hey "BLAH" is pretty good. Definitely needs more work, but I'm impressed. | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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'Dekudude' said: Hey The_Grimace, that's really good. It's soooo catchy. I talked to you about this on AIM. Just fix that stuff, and it'll fit into Aeon wonderfully.
Also: http://www.mediafire.com/?9fmzkgm8bps4172
Another modification... hopefully the last one. Livio, you might want to update the link at the top of the thread with this new address.
i took your considerations into account. Now the song is nearly doubled in length. Still trying to figure out how to do a seamless loop. I'll probably just end up doing two files. One an intro and another the looping part. | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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If you just kinda faded out into that first part, I think it'd be fine.
NP Username: xaantan | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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http://www.mediafire.com/?ggdwjjcgyxj84c2
Update 2 on the song. Pretty much done writing. Now just to mix and master and it will be ready. In the meantime, give this rough draft a listen! Make any suggestions you want. I'm a little unsure about the guitar taking the melody in the first part around 15 secs or so. | | Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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this is awesome grimace. | | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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| | the_grimace |
Age: 36 Karma: 9 Posts: 45 Gender: Male Location: Illinois pm | email
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wrote a menu song for Aeon this afternoon. Here is the pre mix rough draft. Pretty certain this is the final song, I just need to mix and master it. I'm a little unsure of the "complexity" of the second melody. (about :53) I feel it should be more simple. But Idk, its also a unique melody. Let me know your thoughts on that part. The sooner the better. This one wont take me long to mix.
http://www.mediafire.com/?dvffudyw78fvda4 | | Dekudude |
Dekudude
Age: 31 Karma: 64 Posts: 617 Gender: Male pm | email
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These are both really good! I really like Titanium Shard, too. However, I have one complaint about it: it's more dreary than exciting, which, if used on the menu, would make the entire game sound more dreary than exciting. Though the song is great, I don't think that's good, especially for a fun, cute little game like Aeon... but that's just my take on it. The song would do awesome in a slow-paced level, but I don't know about the menu.
Also, just to clarify, this IS great menu music. I just don't see it working for Aeon... especially judging by how all of the other songs have been exciting and fun, this seems a bit out of place for such an important part of the game. Good job, though! I like the melody in that one part, too, with the harmonies and stuff. I don't have any complaints regarding the song itself.
NP Username: xaantan | | |
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