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Highlights of the Week
Saturday: The Interguild Olympics have officially ended. There were a total of 43 entries submitted in the entire tournament (but that's counting entries that were submitted multiple times for different rounds). Judging has begun, and it's being held in a secret forum topic. There is a panel of 4 judges, which includes: jellsprout, Isa, jebby, and Livio.
Monday: A cool new game was submitted to our system called Red Remover.
Monday: A new feature is added to the level database, which lets you mark a level as an "Automatic Level" so that you can easily find DDAs and distinguish them from actual levels.
Wednesday: I finished adding a feature that lets you upload level-files straight to the site, but it's useless now b/c most files are too big to upload. I will also soon make it so that uploaded files will have to be approved by mods to make sure that they are not viruses.
Sometime this Week (or was it last week?) : Quirvy changes his name from Georgia to Midnight.
Thursday: Jellsprout changed Quirvy's name to "afternoon". Quirvy thinks I changed his name, so he changes my name to Twilight (b/c jell previously insultingly said that a name like "Midnight" reminds him of the Twilight movie/books). After quirvy realizes that jell changed his name and not me, he changed my name back to Livio, and then changes jell to "Twilight" with an avatar and everything. Jell then changes Quirvy to "Little Sunshine" and giving him an awesome avatar to go with it. Everything stays like that for longer than expected.
Thursday-Friday: CSD declares that all his posts will be in all caps until everything is back to normal, which is why he has been posting in all caps in certain parts of the site. But you wouldn't know this if you missed his chatbox post.
Friday: Now everything is back to normal (except Quirvy is still Midnight).
Friday: Jell starts a topic called Idea database to track all of the submitted ideas of the Aeon board. It currently only has all of the ideas submitted in the new site, but the ones from the old one will be added later.
Friday: The chatbox is now set to hold twice as many posts before pruning them. That means there will now be 10 pages of un-pruned posts, so that conversations can be read by those who want to read them.
Sometime this Week? What? Ckjr changed his name to CK? When did that happen?

Levels
Wow, there are 27 new levels this week.
Friday:
QueenOfSpades by Harumbai: This is a huge, backtracking-filled, epic HATPC cave by Harumbai. Last Friday, I must have spent over two hours playing this cave to the end. I gave him a 9.9/10 for it. It was amazing.
AllOverTheMap by Bmwsu: This cave had an evil beginning, so I didn't get very far.
1984 by jebby: This is jebby's first serious cave in two years, and it is a very satisfying puzzle cave, which was inspired by the old-school style that dabigkid had just recently revived. Its current rating is a 9.1/10.
Krotomo's Slackin' by krotomo: This is krotomo's first HATPC DDA and it is pretty interesting.
Mild by Midnight: Quirvy's first N level
Can't touch this by Isa: A crazy N DDA by Isa where you go so fast that the enemies of the level don't even see you.
Notepad Killer by Livio: Lol, my first N level and it's not very good apparently...
Rocky Road by Bmwsu: A really short Free Rider 2 track that looks like an off-road track.
Saturday:
The 12 waves by Ck: This is a ridiculously crazy and huge N DDA that you have to see if you haven't yet.
Hatpc Hardcore by Ck: This is one crazy huge cave made by CK for the IO. The cave is so ridiculously intimidating that no one has tried it yet. And since I'm judging the IO, I'm gonna have to play it eventually. Oh boy.....
Jump by krotomo: An N level by kro, which I did not find to be very interesting.
Fail by Midnight: A crazy hard N level by Quirvy. We actually spent quite a bit of time playing it.
The Core by Isa: An interesting N level by Isa, that I haven't beaten yet and that no one else seems to have tried...
Awesome Cave 3000 by dabigkid: A cool puzzle cave by dabigkid, and it seems like tons of people have tried it already.
The hidden path by Ck: This cave is either evil or it's a confusing puzzle.
100m by Ck: A weird cave by Ck that is Olympic-themed.
Into the Jetstream by Livio: This is a really cool level I made for Free Rider 2. but it's not very long because I had to finish it in time for the Interguild Olympics.
Monday:
Jumping Joyfully by krotomo: This looks like an interesting cave. I haven't tried it yet, but kro said that it's based on traps that involve jumping.
EPIC FAIL by Jazz: A pretty average SMF level which triggers the epic fail censors.
Tuesday:
Oh Noes! by dabigkid: I actually thought Jazz made this level because she's the only one who regularly makes SMF levels for the site. lol. But this level is actually really good compared to the other SMF levels on the site. You should try it.
Level 6-1 by Jazz: Another SMF level by jazz, and it currently holds a rating of 7.2/10.
Wednesday:
Oval of Falling by krotomo: The uploader-safe version of a cave that I never heard of.
Just like Spiderman! by jellsprout: Jell's attempt at making a level for the game Ninja Plus.
Think Fast! by jellsprout: The first Red Remover level on this site. You have to be fast enough to beat it, though.
Thursday:
Shotorisky by goldfun4: Goldfun makes his first level since May! And it's for the game Red Remover.
Friday:
TheOneLonelyTreasure by krotomo: I haven't seen this level yet, but kro claims that "this is a fun and somewhat easy level."


Videos
There are 6 new videos this week:
1984 Walkthrough by jebby: This reminds me that I still have to make my version of the walkthrough...
...Safe? by krotomo: A cool walkthrough for the cave up on fuzzball500.
Short Line Rider: The Deeper Caves by krotomo: A short track by kro featuring a cave motif.
Short Line Rider: The Junkyard by krotomo: Another short track by kro but this time it's in a junkyard.
Midnight IX walkthrough by Midnight: Finally you can learn how to beat MIX! And this video is really cool too.
Midnight IX(silent) by Midnight: The silent version of the MIX walkthrough in case it's blocked in your country.

Future Stuff
I have just a little bit over than a week left before I have to go back to school. Before then I have to get the video archive re-designed. I'll probably start working on it tomorrow.

Also the IO is being judged right now. We already decided the winners for 2 categories, and we'd be done with a third if Jebby had much better cave-playing skills. But just know that we're going to release all of the results at once when we're done.
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User Comments (10)
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Livio
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Saturday, August 8 2009, 12:00 am EST

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WHOA I posted this at exactly 11:59pm! just right before the server went into Saturday.
krotomo
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Saturday, August 8 2009, 12:05 am EST
The Shepherd

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This looks really messy...

And it doesn't really describe the levels well. some don't even have descriptions.

you should Update this Update

Livio
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Saturday, August 8 2009, 12:09 am EST

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Quote:
Wow, there are 27 new levels this week. There are so many that I don't think I'll comment on all of them...


and yeah, this does look messy. I added links to the authors b/c isa requested it, but I'm tying to make it look better...
Quirvy
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Saturday, August 8 2009, 12:12 am EST
  

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You got the twilight thing completely wrong; I changed you to twilight, because I thought that you had changed my to Little Sunshine. But when my avatar was changed, I realized that it was not you, but actually jell, and changed your name back, and then changed jell's, instead.



spooky secret
Quirvy
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Saturday, August 8 2009, 12:14 am EST
  

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To add onto that, CSD actually announced it in the chatbox, as well. You wouldn't know this, however, because you were too busy being offline at the time.



spooky secret
Livio
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Saturday, August 8 2009, 12:16 am EST

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just made it look better, now to fix what you said
Livio
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Saturday, August 8 2009, 12:45 am EST

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I just stopped being lazy and added descriptions to everything
Ckjr
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Saturday, August 8 2009, 1:12 am EST

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Its actually a glitch, not really the ninja going too fast for the enemies in Can't Touch this.
Livio
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Saturday, August 8 2009, 1:16 am EST

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yeah, but I thought that's what caused the glitch.
Isa
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Saturday, August 8 2009, 3:06 am EST
No. I'm an octopus.

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No, it's the bouncing block propulsion that causes it.

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