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Livio
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Thursday, July 8 2010, 6:01 pm EST

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'Bmwsu' said:
Is there suppose to be anything with flames or lava in this game?  Because I have this cool effect that might work for some stuff of that type.
yes

'Dekudude' said:
yeah this looks cool and useable. I can't but help feel like it's weird to replace wood with glass, especially since wooden crates are used a lot. This could end up looking like some "ghost tile" where everything goes through it, but you can still activate its functions.
Dekudude
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Thursday, July 8 2010, 7:49 pm EST
Dekudude

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Can you animate? If so, some lava might be neat, actually. Like water, but kills you. That would make some interesting levels. Especially if it keeps filling up.

If not glass, just call it plastic. It "seems" weird because we're so used to HatPC. Nothing in this game will likely make sense. Why are there fuel cells hidden in random lake? Why is there a gem hidden in a box? Why are there puzzles that make boulders block the only escape? WHY ARE THERE BOULDERS INDOORS?

I get what you're saying, but seriously, it's no biggie either way. As long as we look futuristic, and keep our own art style, everything will be great.


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Livio
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Thursday, July 8 2010, 8:28 pm EST

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plastic does make more sense than glass.
Kittikiyana
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Friday, July 9 2010, 11:25 am EST
Dogga

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Here's a ladder! It could be better though, as wood isn't my forte.

EDIT: Wait, are we even going to use wood in this game?


Spoiler:
Dekudude
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Friday, July 9 2010, 12:58 pm EST
Dekudude

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That's a pretty good ladder.

HEY: what if we used different tilesets? That way we could have a place with a bunch of wood, a place that's mainly metal, et cetera. It'd allow for more variation, without confusing gameplay.


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krotomo
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Friday, July 9 2010, 1:07 pm EST
The Shepherd

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did you even see my ladder?

like i think a few pages ago?
Dekudude
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Friday, July 9 2010, 1:11 pm EST
Dekudude

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Yeah, your ladder is good too. Both could work if we use different tilesets. If we don't, I'm afraid it's likely neither will.


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Livio
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Friday, July 9 2010, 5:14 pm EST

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'Kittikiyana' said:
amazing!

I'm starting to think that not using wood in this game is too restricting, so let's just use it.
'krotomo' said:
if this is a rope ladder, the steps should sag down a little bit, shouldn't they?
Bmwsu
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Saturday, July 10 2010, 2:45 pm EST

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Spoiler:


Which one do you guys think the best one for lava would be?


Dekudude
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Saturday, July 10 2010, 2:49 pm EST
Dekudude

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Those are really good. The only problem with it is that it probably won't look very good static. #1 would make a really good background, though. As lava, however, #2 is my favorite.

Livio: multiple tile sets would be the solution. Definitely.


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Bmwsu
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Saturday, July 10 2010, 2:53 pm EST

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Cool, now to find a way to animate it...


Dekudude
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Saturday, July 10 2010, 3:02 pm EST
Dekudude

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It might be a bit graphics intensive, 'cause of its size. However, if you rotate it at 90 degrees a couple of times, and save each image individually, I think Livio could use Flash to make them fade between each other, which might work well enough.


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shos
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Saturday, July 10 2010, 3:02 pm EST
~Jack of all trades~

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#1 could be cool background,when #2 is the lava.


Livio
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Saturday, July 10 2010, 5:41 pm EST

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I think #2 is too sharp to be in the background. But we could always blur it or something.

And those are big. Are they patterns? or are there smaller patterns within them?
Bmwsu
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Saturday, July 10 2010, 5:43 pm EST

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Not patterns.  It MIGHT be possible for it to repeat if you had a couple billion pixels, but they are just random.


Dekudude
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Saturday, July 10 2010, 5:55 pm EST
Dekudude

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I could make them seamlessly tile forever, if that's what you're asking.


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Livio
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Saturday, July 10 2010, 6:00 pm EST

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'Dekudude' said:
I could make them seamlessly tile forever, if that's what you're asking.
yes, that's what we need.
Dekudude
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Saturday, July 10 2010, 6:13 pm EST
Dekudude

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Spoiler:


Here you go! To make the lava look more animated, Livio, just have it fade through itself multiple times, each fade being at a different angle. Don't make it appear to be spinning, but make it look like it's changing continually. That should do the trick. I also cropped them, so that they'll be easier to work with.


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Kittikiyana
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Saturday, July 10 2010, 8:22 pm EST
Dogga

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Here's a crate! I know we already have one, but this matches the style of the ladder better.

P.S.: Bmwsu and Dekudude, you should probably spoiler those lava images.


Spoiler:
Livio
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Saturday, July 10 2010, 8:24 pm EST

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that's great! I can't but help feel that the corners are too bright, though.
Dekudude
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Saturday, July 10 2010, 10:37 pm EST
Dekudude

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I agree with Livio. It looks great, though! Keep it up!

Also, I have officially spoiler'd the images.


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Kittikiyana
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Sunday, July 11 2010, 1:39 pm EST
Dogga

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Those are nails, actually. I can remove them, though!:



And here's a power box, as Quirvy requested:



Spoiler:
Quirvy
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Sunday, July 11 2010, 3:08 pm EST
  

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The top of the non-lightbulb part at the top needs to be moved up by one pixel, to make it look stackable, though. Other than that, that is, in my opinion, the best Powerbox thus far.



spooky secret
Livio
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Sunday, July 11 2010, 5:31 pm EST

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I just edited the header post to include all artwork I could find, even from the old site.
Isa
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Sunday, July 11 2010, 6:00 pm EST
No. I'm an octopus.

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summarizes my thoughts of this - AMAZING work by everyone contributing, especially Kitti.

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