Log In
Name:
Pass:
Online Members (0)
No members are currently online.
Current Interguild Time:
Sun May 19 2024 11:58 am
Member Chat Box  [click here to enlarge]
Recent Posts and Comments
Ranks & Permissions:

(1) Default - can do nothing but explore the creative world.
(2) Builder - can build in the creative world. Building powers are given only to referred members.
(3) Architect - a builder who can use World Edit in the creative world. Architect powers are given to trusted members who have at least 500 posts on the forums.
(4) Mod - an architect who can ban people, set up warps, and do other mod things.
(5) Admin - can do anything, because they keep the server running.

(*) Survival access is granted on a per-person basis. Just ask for survival permissions and a mod will grant you access.


Commands:

Spoiler: ''Things you can do in both Creative and Survival''

Spoiler: ''Things you can do in Creative''

Spoiler: ''Things you can do in Survival''


Benefits For Donating:
If you donate to the server (details above), then you get the option of a custom color for your name and having the world you're in appearing in gold.  Both are optional and there is no donation minimum.
Example:
Spoiler:


------------------------------------------------
WHAT TO DO WHEN THE SERVER IS DOWN
------------------------------------------------

Contact Livio (livio@interguild.org) or Bmw (bmwssu@gmail.com) or both.
« Forum Index < The Minecraft Board
«Previous | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 | Next»

POLL: Are you interested in participating in an Interguild UHC?

Yes
8 votes - 80%
No
1 votes - 10%
Unsure
1 votes - 10%
Total Votes: 10
Bmwsu
[?] Karma: 0 | Quote - Link
Wednesday, January 8 2014, 9:10 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
I forgot to mention about color restrictions.  Any color from the color table here is acceptable, except for dark green (§2, this is the color for Architects), dark aqua (§3, the color for Mods), and red (§c, the color for Admins).

Custom titles are also okay, but you must forgo your custom color so the rank of the person can still be determined.


Quirvy
[?] Karma: 0 | Quote - Link
Wednesday, January 8 2014, 9:37 pm EST
  

Karma: 655
Posts: 7753
Gender: Male
pm | email
'atvelonis' said:
I think a minimal amount of planning should be used for the new Spawn. We should pick a good location and maybe some sort of theme, but we shouldn't plan out where specific houses go or anything. People should build those on their own.
It sounds like you're talking about what I would call Spawn City

I'm more referring to what the actual spawn location should be. In the pre-1.7 server, it was just a portal to creative being guarded by an iron golem. I think it would be good if we had more, like an actual building for it, or as previously discussed maybe even a village (although most people seem to want to have a spawn city so I'd throw that out), or stronghold converted into a base.



spooky secret
Livio
[?] Karma: +1 | Quote - Link
Thursday, January 9 2014, 2:53 am EST

Age: 31
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
THE SERVER HAS BEEN UPDATED.

It's currently running on the 1.7.2 beta build, but the server is compatible withe 1.7.4, which is the latest version of minecraft.

Here are the most significant changes:

(1) The Survival Reset has come early!

(2) The old survival worlds (overworld, nether, and the end) are available for download right here.

(3) The server map is down! And it will stay down until the dynmap plugin receives an update that makes it compatible with the latest version of minecraft. Until then you'll just have to rely on crafting your own maps.

(4) We've installed a brand new plugin for handling the multiple worlds and portals between worlds, and some of the restrictions of this plugin compelled us to move the Survival world portal inside the Beacon closer to the spawn point that you're used to. We originally moved the spawn point, but it was just jarring how you're facing the wrong direction now, so we moved the portal instead.

(5) Another limitation of the new plugin is that we limited travel between worlds to only the portals. You used to be able to jump into survival at any time you wanted to from creative using a command, but now you'll just have to hit /spawn and then walk through the portal instead.

(6) The /who command doesn't work anymore, which means you won't be able to see who's in what world at a glance. In the meantime, at least holding TAB works, and it even shows you if anyone's currently AFK when they're listed as purple.

(7) The creative world has had its World Border expanded by 500 blocks, for those of you who want the new 1.7 chunks to load in creative.


If there are any glitches, please report them ASAP!
Isa
[?] Karma: 0 | Quote - Link
Thursday, January 9 2014, 4:08 am EST
No. I'm an octopus.

Age: 31
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
pm | email
The server just reset and some lucky bastard still has a horse?  
Teo
[?] Karma: 0 | Quote - Link
Thursday, January 9 2014, 10:42 am EST

Age: 25
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
pm | email
Hey, that's not bad about the map actually. I always thought it made the game too easy, because it's obvious where to go, etc. Without that, we'll have it more challenging to navigate throughout the lands, but the map happens to be helpful at times so it could be back soon. I totally agree with Bmwsu about the gravel roads, I think they are actually much better than the well-arranged and straight brick ones. The brick ones are useful too, but the mixed gravel ones look way more natural and they will probably fit our infrastructure as well. Additionally, they make a specific sound that makes you feel like you're going somewhere. There's now a lot of gravel at the bottom of the oceans so it shouldn't be a problem to gain some.
FlashMarsh
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 3:04 pm EST

Age: 25
Karma: 99
Posts: 2727
Gender: Male
Location: UK
pm | email
request: make prezamm an architect because awesome pixel art

other stuff: world edit is broken (i think) along with some other plugins like the tp (unless it is disabled for architects for some reason)

rules are horribly outdated and need to be changed (eg remove the rule on no bedrock etc)
FlashMarsh
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 3:40 pm EST

Age: 25
Karma: 99
Posts: 2727
Gender: Male
Location: UK
pm | email
Also requesting people to allow me to finish the very old unfinished buildings in San Notch and Yugcity
soccerboy13542
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 5:58 pm EST
~*~Soccer~*~

Karma: 450
Posts: 4466
Gender: Male
Location: 1945
pm | email
do you need world edit to make pixel art? o.o


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
atvelonis
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 6:55 pm EST
Apocryphal Ruminator

Karma: 160
Posts: 1642
Gender: Male
Location: An antique land
pm | email
You don't, but prezkamm made some decent pixel art in pixel art park so Flash was suggesting making him an architect because the pixel art is somewhat impressive.


'jellsprout' said:
As a kid I always thought tennisballs looked delicious and I liked biting them. I still remember the feel of the fuzz on my teeth and tongue.
krotomo
[?] Karma: +3 | Quote - Link
Friday, January 10 2014, 7:05 pm EST
The Shepherd

Age: 23
Karma: 249
Posts: 4066
Gender: Male
Location: My chair
pm | email
NO WORDS...
Bmwsu
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 7:07 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
Kro, check your Skype.  It's bothering me. =P


Livio
[?] Karma: 0 | Quote - Link
Friday, January 10 2014, 10:33 pm EST

Age: 31
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
pm | email
'krotomo' said:
NO WORDS...
img
I dunno, kro, there sure are a lot of words in your post.

Also you appear to have a PC maintenance alert.

We'll ask prezkamm if he wants powers next time we see him online. That way he won't be all confused as to what happened.
jazz
[?] Karma: 0 | Quote - Link
Saturday, January 11 2014, 4:54 pm EST

Karma: 108
Posts: 3050
pm | email
Can we get a plugin that allows us to make boundaries that show things like city limits or areas>
smjjames
[?] Karma: 0 | Quote - Link
Monday, January 13 2014, 11:58 am EST

Karma:
Posts:
pm | email
'Livio' said:

(3) The server map is down! And it will stay down until the dynmap plugin receives an update that makes it compatible with the latest version of minecraft. Until then you'll just have to rely on crafting your own maps.


Blacraft is on 1.7.4 and it runs dynmap, so it should work.

*Goes off to find some mesa biomes*

Edit: Is it me or did the view distance change? I think it was bigger before (and yes I changed the client render distance settings).

Edit2: I don't know how much you guys care about biomes on the creative world, but the biomes got reshuffled for the pre-1.7 world. I noticed it while exploring the rim, but it's noticeable near spawn.
Darvince
[?] Karma: 0 | Quote - Link
Monday, January 13 2014, 6:17 pm EST
sea level change

Age: 25
Karma: 107
Posts: 2043
Gender: Female
Location: The Nuclear Era
pm | email
That's actually because the land there is from beta 1.4, same age as Blacraft spawn and nobody wants to make the biomes right because livio is lazy and sniper is never on Interguild to know these things, and bmwsu is lazier


"Time is a circuit, not a line; cybernetics instantiates templexity."

smjjames
[?] Karma: 0 | Quote - Link
Tuesday, January 14 2014, 12:35 pm EST

Karma:
Posts:
pm | email
Um, how do you switch off the speed thing that gets turned on with the /speed command? I tried it thinking it would increase flight speed rather than walk at warp speed all the time.

Nvm, dying and then respawning does the trick apparently.
FlashMarsh
[?] Karma: 0 | Quote - Link
Tuesday, January 14 2014, 1:06 pm EST

Age: 25
Karma: 99
Posts: 2727
Gender: Male
Location: UK
pm | email
Drink milk
Bmwsu
[?] Karma: +1 | Quote - Link
Tuesday, January 14 2014, 4:41 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
You can use /cleareffects to rid yourself of any nasty effects that you might have.  And while we're on the subject, actually, you can use /letmesee for infinite night vision and /jumpeffect for jump boost.


Bmwsu
[?] Karma: +3 | Quote - Link
Tuesday, January 14 2014, 6:51 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
One of the most dangerous caves I've seen in quite some time...

Spoiler:


FlashMarsh
[?] Karma: 0 | Quote - Link
Tuesday, January 14 2014, 8:21 pm EST

Age: 25
Karma: 99
Posts: 2727
Gender: Male
Location: UK
pm | email
how does that even happen
krotomo
[?] Karma: 0 | Quote - Link
Tuesday, January 14 2014, 9:28 pm EST
The Shepherd

Age: 23
Karma: 249
Posts: 4066
Gender: Male
Location: My chair
pm | email
The water stream collects mobs and brings them all there.
Isa
[?] Karma: 0 | Quote - Link
Wednesday, January 15 2014, 7:12 am EST
No. I'm an octopus.

Age: 31
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
pm | email
why is there an absurdly big villager hotel in the first village
smjjames
[?] Karma: 0 | Quote - Link
Wednesday, January 15 2014, 12:38 pm EST

Karma:
Posts:
pm | email
'Isa' said:
why is there an absurdly big villager hotel in the first village


Because massive villager population.

Also, the server is down for some reason or other.
Bmwsu
[?] Karma: 0 | Quote - Link
Wednesday, January 15 2014, 2:55 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
The reason that that many mobs collected in that one spot, Flash, was because of of the water stream, but that cave was also underneath a deep ocean and was far from land and because of that, there were less caves for mobs to spawn in.  I had to kill 10 zombies just to get into that cave system.

And as for the server being down, it appears to be a problem on the host's end. I can't even access the cPanel.  


Bmwsu
[?] Karma: 0 | Quote - Link
Wednesday, January 15 2014, 9:31 pm EST

Age: 28
Karma: 175
Posts: 2557
Gender: Male
pm | email
Never seen this before...
Spoiler:



« Forum Index < The Minecraft Board
«Previous | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 | Next»

In order to post in the forums, you must be logged into your account.
Click here to login.

© 2024 The Interguild | About & Links | Contact: livio@interguild.org
All games copyrighted to their respective owners.